ToolmasterOfBrainerd says... #2
Well, it would certainly stop the Moon, but it has no other real use imo. Color fixing in 4 and 5 color, but in 3 color, I don't think it would be very useful other than stopping the moon. I don't know.
August 13, 2015 9:39 p.m.
I'm on eastern standard time for the modern hopefully i don't have to come up against this! +1!
August 13, 2015 9:52 p.m.
JexInfinite says... #4
Have you considered playing Young Pyromancer instead of Bloodghast? Sure, the Bloodghast has recursion, but making an army of 1/1s is nothing to laugh at. It can improve some of the grindier matchups, and probably also Grixis Control.
August 22, 2015 3:19 a.m.
ToolmasterOfBrainerd says... #5
Thanks! Unfortunately that change is a no because Bloodghast is a must-have as the deck is kinda built around him. The grindier matchups are no problem right now because I can make a ton of card advantage as he game goes into midrange. I also really just don't like the young pyromancer.
Now I'm considering a 1-of Gurmag Angler in the sideboard. Any thoughts?
August 22, 2015 9:20 a.m.
infinitemana says... #6
3 Dispel maindeck seems bad to me. Usually it's only a sideboard card, and even then it's only one or two copies. I'd reccomend at least two copies of Izzet Charm to replace them. Izzet Charm is really good in this deck. It's extra Faithless Looting when you don't have it, and more removal or a counter when you need those.
September 2, 2015 7:39 a.m.
ToolmasterOfBrainerd says... #7
The mainboarded Dispel are actually pretty useful. Unconventional, but that's kinda this entire deck.
It has 3 main reasons for mainboarding: countering burn spells, Path to Exile, and Kolaghan's Command. Spell Snare doesn't hit Path or KC and Spell Pierce is too conditional - Path and KC are most relevant in midrange where they have enough mana to pay the cost. A 2 mana counter is too costly because I don't want to play around leaving mana open for it. Dispel is the best answer I have found so far, but it isn't perfect because there are decks where it is stone-dead in the hand.
Izzet Charm is a good idea for include. It's hard to cast, but very powerful when I get it off, especially at instant speed so I can leave mana for a counter but instead discard a Bloodghast that I can revive end of turn with a fetch for some great surprise damage. I also really like it because each of its abilities are fine for 2 mana and it's useable in most any scenario. I don't love it though because it becomes somewhat useless as the game goes on as a counter or a burn spell because the cards tend to get out of range and the counter especially is underwhelming. It really misses on Path to Exile, but hits most KC, especially if the opponent is going Snappy into KC.
So I'm liking it as a 2-of because it has some really good uses at instant speed, but it leaves me open in midrange to powerful spells that can almost win the game outright. Maybe a 2-of Izzet Charm and a 1-of Dispel? I really like Dispel though and don't want any less than 2. So I guess I'll try a 2-of Izzet Charm and 1-of Dispel main and then change 1 Mana Leak in the side to be a Dispel. Hows that sound? I'll playtest it and see. Thanks for the comment!
September 2, 2015 9:33 p.m.
corpse_machine says... #8
havent played too much modern. but i like all the charms. how are you finding izzet charm. i like the card draw and discard option.
September 4, 2015 1:58 a.m.
SoggyGecko says... #9
You should be doing fine against Affinity(only real card I'd suggest would be Shatterstorm, or Shattering Spree. Either way, how do you play against that deck? Are you making sure to remove/counter the problem cards(Arcbound Ravager, Cranial Plating, Etched Champion, Master of Etherium(in some builds))? What cards do you have trouble with from that deck?
September 6, 2015 12:30 a.m.
Hjaltrohir says... #10
I really like this deck, nice job!
I think that Izzet Charm is a good fit in here. Also, have you considered Remand? Against affinity, Shatterstorm is good.
September 6, 2015 11:46 a.m.
ToolmasterOfBrainerd says... #11
Well, because of their speed, I don't try to play with counters, but now that you mention it, a Mana Leak could be pretty devastating because they can almost never get a Cranial Plating or Etched Champion out turn 1, so that seems like it could help.
My playstyle right now is I try to slow them down and stop their rush by removing key cards and chump blocking until I lose because they put out more threats than I can answer. I just can't seem to stabilize against them. They're just too fast.
I'm going to experiment with countermgic and see if it helps. My only problem with the artifact removal you suggested is that Affinity is the only deck I'd use it against. Thanks for the help!
awesomeguy37 Thanks for the comment! Remand does not belong - I've done some pretty thorough testing with it. It's a good card against some decks, but it doesn't belong in here, unfortunately.
September 6, 2015 1:37 p.m.
Programmer_112 says... #12
Well Arcbound Ravager or any of the faster Mox Opal draws do kind of crush that. It's a winnable matchup. But it's going to be a lot tougher than you think
September 6, 2015 8:29 p.m.
ToolmasterOfBrainerd says... #13
Okay, so I changes my sideboarding for the deck and now I have yet to lose in 6 games played, affinity going first in all of them. Although I don't know how to sideboard for the affinity deck, and Blood Moon stops this deck cold, but between hand disruption and counters that I side in, I should be able to dodge that.
September 7, 2015 12:39 a.m.
Daedalus19876 says... #14
Vapor Snag seems good here, though Modern is not my preferred format. Perhaps something like Into the Roil instead if Blood Moon is that much trouble?
September 13, 2015 4:05 p.m.
ToolmasterOfBrainerd says... #15
I'll have to try that card because Blood Moon is definitely a problem. Thanks!
September 13, 2015 5:09 p.m.
mtgraphael says... #16
Sweet list! I've wanted to make a deck like this for a while now, but bloodghasts are so hard to find... :P Anyways- I like the deck function, vampire nighthawks work well here (and anywhere, to be honest). Have you thought about Blood Artist? He might work well when combined with Bloodghast.
September 16, 2015 12:59 a.m.
ToolmasterOfBrainerd says... #17
Well, Blood Artist is certainly interesting and could have some serious synergy with Bloodghast in a vampire tribal, but it takes this deck in a different direction that I've been trying to avoid. It's certainly an option, but I don't think that he plays well with the multiple lines of play that make this deck what it is.
I think I may have to build a vampire tribal though just to try that Blood Artist + Bloodghast combo because there is some serious potential. I can especially see it in midrange where you attack with Bloodghast into blockers so if the block, they take damage, and if they don't block, they take damage. Then you bounce Oboro and repeat.
Thanks for the suggestion!
September 16, 2015 1:04 a.m.
I love budget decks good work this looks like it would truly be fun to play!!
September 20, 2015 1:39 p.m.
deck looks good, what do you think of new BFZ cards in it? And the 1 of electrolyze might be a good idea.
September 20, 2015 1:51 p.m.
ToolmasterOfBrainerd says... #20
Well, when BFZ comes out I'm definitely running that new devoid Sowing Salt that is less color intensive cuz that thing looks great. Much better than what I'm currently using, especially because mono-U tron can't use Flashfreeze against it. Other than that, I don't really know what I'm going to run from BFZ. I'm very excited for the new enemy manlands, especially the UR one. I hope it's loot or draw on contact, but I'll probably end up sticking to Creeping Tar Pit because, well, it's creeping tar pit.
Thanks!
September 20, 2015 2:01 p.m.
Hmm not sure about Electrolyze. When do you really need it. It's better against token decks right? I'm not familiar with the grid is type of deck
September 20, 2015 6:06 p.m.
corpse_machine says... #22
id keep Serum Visions
its just a better fit with the scry and the 1 mana cost. just my opinion.
September 20, 2015 6:15 p.m.
Serum Visions is a great card in this deck, low mana cost draw spells that scry are hard to come by. That being said, I don't think Electrolyze is the best card for this deck. It doesn't do enough for the mana cost in my opinion. Amazing deck, though.
September 21, 2015 9:57 p.m.
ToolmasterOfBrainerd says... #24
Thanks everyone! I've been seeing a general consensus that visions is better, and I have to say I'm still torn. I see a lot on both ends. Serum Visions allows me to dig further and set up delver, well, everyone knows what visions does. I should mention that I have 8 cmc=1 cantrips if I run 4 visions which is a ton. Too many in most cases, I oftentimes side out visions because taking lots of turns to cantrip into a real hand is super slow and clunky.
Electrolyze, on the other hand, has a lot more to debate. It's cmc=3, which may look fine given I have an extremely low curve (21 one drops), but remember that Faithless Looting is also a cmc=3 spell and oftentimes I am comboing several cards every turn to maximize their potential. I do best when I'm dropping more 1 drops turn 2 and then curving out after that. So Electrolyze may not be the best because it is another high costed spell that doesn't fit into my usual curve out.
BUT, electrolyze is more removal and burn - oftentimes I am casting visions to dig for more gas, this card is more gas that replaces itself. There are a lot of matchups where I need to burn them as much as possible, oftentimes for 9+ to close the game quickly. I've been playing with Snapcaster Mage online and found it to be amazing for recurring bolts to the face end of turn. I am trying to effectively replace Snappy by running Electrolyze because I have been able to curve out pretty well with 3 Snappy mainboard despite snappy being a cmc=3-4 card, so the cost of Electrolyze shouldn't inhibit my play. In some matchups the extra burn that Electrolyze brings is much needed and against other decks the burn 2 tokens or mana dorks + draw is incredible. Oftentimes a 2-for-0, wich is great value. It's super versatile in that way because it can burn creatures in masses or individually and hurt the player much like Snappy should be doing.
SirFowler says... #1
How come no one runs Chromatic Lantern in sideboard against Blood Moon? It would certainly make the BM drop and make a splash on the play.......sphincter. That is all.
Edit: I'm a child. Excuse my stupidity. :P
August 13, 2015 9:01 p.m. Edited.