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Rogues are simple, they take whatever they want through extortion, bribery, or just plain theft. The task is simple: Keep yourself alive through table politics, while stealing the best permanents on the board, and slowly whittling your opponent's health down with unblockable creatures. Alternatively, steal a win out of nowhere with cards like Vorpal Sword, Strixhaven Stadium, or Reins of Power, the choice is yours.

Anowon, the Ruin Thief is your main source of mill, providing you draw triggers while taking away your opponent's resources.

Your opponent's graveyards are an excellent resource through the use of cards like Mnemonic Betrayal their best permanents will be yours. Lastly keeping your opponents from also recurring their things with Rag Dealer, Crypt Incursion, and Bojuka Bog.

Bribe your opponents with Scheming Symmetry and Varragoth, Bloodsky Sire always ensure what they tutor for, just in case it needs to be milled away. Alternatively receive a favor to be called on later when you really need it. This method must be done very carefully to not accidentally give your opponent their winning piece.

Extract, Rootwater Thief, and Earwig Squad gives you insight into your opponents library, letting you know the perfect target for cards like Bribery. That's only the first half of it, these cards give you leverage to make the deals you want "I won't remove Aetherflux Reservoir if you promise not to hit me with it" the possibilities are truly endless.

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90% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

3 - 0 Mythic Rares

35 - 0 Rares

24 - 0 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 2.82
Tokens Bird 2/2 U, Elemental 4/4 UR, Faerie Rogue 1/1 B
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