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Casual creature-centric deck. No focus on winning through milling. It's just built-in so we can draw more cards. Playing with the opponents' stuff seems not like a fair thing to do in a laid-back game (So no Reanimate and other shenanigans. Just tribal attacking power) . Exceptions of course exist, and a sweet one is taking their Sol Ring with Thieving Skydiver. But artifacts tend to blow up and not alter the state of the game that much, so I'm giving her a try.

Most counterspells are there for the sole purpose of protecting our Commander. But even if he gets disabled, we still have Bident of Thassa and Reconnaissance Mission, that can serve the same purpose as him.

Edit: removed Thassa, God of the Sea for Bitterblossom, but if you don't have it (it's not actually considered casual) then Thassa, God of the Sea is fine with her scrying every turn (never topdeck that 10th land in the late game!)

removed the two-ways-to-destroy-it Bident of Thassa for the new card: Enduring Curiosity

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96% Casual

Competitive

Revision 24 See all

(1 week ago)

+1 Lost Jitte main
-1 Winged Boots main
Top Ranked
Date added 3 years
Last updated 1 week
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 0 Mythic Rares

36 - 0 Rares

21 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 2.39
Tokens Energy Reserve, Faerie Rogue 1/1 B, On an Adventure
Folders Commander, Player's Decks
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