Rooin Your Day

Commander / EDH mtgirem

SCORE: 4 | 8 COMMENTS | 938 VIEWS | IN 2 FOLDERS


Mattness says... #1

i love Roon- great choice for a commander. You may want some ramp spells, like Cultivate or Kodama's Reach or, going along with Roon's ability, Wood Elves . as for the whole "magic cards cost money" dilemma, I would say you're typically better off buying single cards than buying packs. if you like the game and intend to continue playing, you'll find that the more cards you have, the less valuable packs become as you'll end up with a huge number of cards you dont need, can't trade, and can't sell. i would strongly recommend buying particular cards you know you want instead of buying multiple packs of random cards. it's a little slower in terms of growing your collection, but more effective in the long run. one example is, would you rather have 4 packs of random cards you may or may not use, or one copy of Sylvan Library , a card that is most excellent in any EDH deck playing green? Also, you may also like Glen Elendra Archmage for this deck. i think you've got this already, but Sundial of the Infinite allows you to use Roon's ability on your opponents' creatures, then end the turn in response to the "return this creature to the battlefield" triggered ability, thus permanently exiling the creature (the only catch being that you have to do this during your turn, and activate sundial on your end step when their creature would be returned to the battlefield, since you can only activate sundial on your own turn). if you're looking for things to cut to add cards, i'd suggest some of the slower cards in the deck like Mistmeadow Witch . the reasons i dont like mistmeadow are she costs 4 to activate (6 if you need to play and activate at once), she is only a 1/1 and easy to kill, and hard to deal damage with as your opponents likely have some creature they'd happily trade for her. look for other cards like her to cut that are cute or on theme, but dont really advance your game plan (reducing opponents' life totals to 0). Also, when i played this deck i included Krosan Grip Beast Within and Wickerbough Elder as ways to remove Torpor Orb because the orb really ruins your entire game when playing Roon. Krosan Grip is just a great card, as is Beast Within , and Wickerbough Elder is reusable with Roon, is a creature, and allows you to remove Torpor Orb when something like Acidic Slime will fail. Happy Blinking!

August 14, 2014 6:04 a.m.

Mattness says... #2

good luck with that wall of text! i do love roon though. also, Terastodon

August 14, 2014 6:07 a.m.

mtgirem says... #3

I actually have a Sylvan Library since some of my collection is urza/4th-6th edition from when I was younger. I don't really get what's so good about it. 4 life to get a card seems steep, Or is the effect that I can put them back in any order?

I considered Wood Elves but I literally have 2 forests so it seems bad.

Glen Elendra Archmage is too pricy.

Wickerbough Elder looks interesting. I might get myself a copy because you have a point there that unless I o-ring that annoying artifact then I'm kind of boned.

August 14, 2014 7:17 p.m.

Midna-Kun says... #4

Fellow blink-deck player here!

First off, Karmic Guide is as good as everyone makes it out to be. It's reanimation, it's blinkable reanimation, and the creature that comes back sometimes has an ETB ability of some use. As for the echo cost, it is a bit steep, but usually either you pay it because you aren't going to do anything else that turn, you don't pay it, or you blink it in response to the echo trigger and both get another creature back and don't have to pay echo that turn!

Mistmeadow Witch , Cloudshift , Nephalia Smuggler , and Ghostly Flicker are all really nice flicker effects that due to being instant speed can evade spot removal.

Mulldrifter , Ondu Giant , and Mnemonic Wall are excellent sources of card advantage.

I'm going to assume that you have the cards in your maybeboard and heavily encourage Lavinia of the Tenth , Luminate Primordial , and Phyrexian Ingester are excellent for removal, something that a blink deck really wants to do. The Avenger of Zendikar can also be very excellent as a way to win alongside your infinite combo.

This seems like a fairly budget deck, but if it isn't then I'd be happy to give you more suggestions!

(shameless self promotion of blink deck: Blink, Or You'll Miss It)

Minda-Kun~

August 19, 2014 8:35 p.m.

mtgirem says... #5

Thank you

The maybeboard are things I have on hand, yes. And this is kind of a budget deck as in my budget isn't infinite, but if I see something I like and it isn't overly expensive I'll grab it.

And I'm not sure what exactly I'd take out for the things I could add. That's really my bigger problem. My CMCs are starting to get a little steep for my liking.

August 19, 2014 8:41 p.m.

obitus says... #6

Reveillark : Returns us creatures with power 2 or less.

Mirror Entity : Its a sac outlet that you can trigger a 1000 times on the stack if you wish.

Ashnod's Altar : It is another sac outlet that provides you mana as well.

The first type of combo is we are going to assume your using Mirror Entity instead of Ashnod's Altar . These pieces are interchangeable should you wish.

You may also use Saffi Eriksdotter instead of Karmic Guide . Again these pieces are interchangeable, but you have to realize how to they work in their own right.

Karmic Guide + Mirror Entity + Reveillark : The order does matter, it always goes Reveillark , Creature, then Karmic Guide being sacrificed to Mirror Entity

Your Reveillark hits the graveyard bringing back two creatures, one of them must be a Karmic Guide the other is up to you. The only thing to remember is we are looking for power two or less. The Karmic Guide comes in last returning your Reveillark . The middle option is the creature you wish to bring back for the desired effect.

October 25, 2014 4:57 p.m.

mtgirem says... #7

I'm not sure I understand the Mirror Entity . Do I make my creatures 0/0? But then I'd be forced to lose all of them including any tokens on the field? I don't understand why I would want to do that. It seems more reliable to use Ashnod's Altar (or really any other sac outlet) as that is a single one.

That's a very interesting combo though. It gives me a bit of a Popsicle headache but I think I understand it as I can keep sac'ing and recovering any creature with power 2 or less.

October 25, 2014 8:53 p.m.

obitus says... #8

Yes, that is exactly what you do with Mirror Entity . You put the triggers on the stack at least twice.

The way I built the deck was to function as a toolbox deck, so with this combo I am essentially pulling off what I need.

Your never going to have every creature you have in the deck on the field at the same time when you play this combo. So don't worry about killing all your creatures, its a reactive move most of the time.

I have a bunch of combos in my deck description for you to look at, should you wish to get any ideas.

Hope that helps.

The hardest combo I have wrapping my head around is Angel of Serenity + Deadeye Navigator . I get the basics, but its the fine detail that always escapes me.

October 25, 2014 10:12 p.m.

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