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Rouge's Mill Assassin {Dimir/ Blue, Black}(Custom

Commander / EDH Budget Mill Multiplayer Rogues UB (Dimir) Unblockable

Redsundark05

Other (99)

Commander (1)

Commander: Oona, Queen of the Fae

after getting the Commander precon of Zedikar Rising :Anowon, the Ruin Thief witch you will se a lot of the Cards are from after going threw it and since i love to play Mill decks and that kind of play style i thought id Tweak it a bit more to my liking and customize it to play off of 2 things that it already had going for it Mill and Rouges

would love to hear your feed back as well as maybe some of your thoughts on this commander deck i made was a lot of fun putting together

I Chose Oona, Queen of the Fae as my commander because she has the power to Mill/exile your opponents cards as well as make you tokens for it that are the same tribal type as your playing and they fly and can be used as Pingers and or chunk blockers until you can get your deck rolling if need be now she is a Mana heavy Commander but id rather have her there then having to draw her from the deck of a 100 cards but thats me there are many other Commander choices you can pick from in this same deck if you so Chose but this is my personal preference Win Conditions:

Mill win: so there is a lot of that in this deck to mill Target opponents to mess them up would be kind of cool if you do win hat way to though but might be the harder way out ways to help you out in this area a lot is Mind grind: witch will hit every one till they hit x amount of lands, Mindcrank: will help a lot if they lose life doesn't matter how they mill that much off the top mesmeric orb : Now this might hurt you as well but if they are doing a lot untapping and you playing it safe it will slowly kill them over time Consuming Aberration: this will hit them very hard and there deck for sure and with things like rogues passage and Stolen Identity and helm of the host can make many copy's of these threats to Mill them out there are many other great options in here to help you out with milling but ill let you figure out the those combos from here Moving on to the next Win condition this deck has to offer

Demon control: So this win Method is not one they will see coming at all till its to late or till they see the pieces so its best to play the last part last before laying it on the field but Liliana's contract if you control 4 or more demons you win the game now you think to your self and maybe your opponent as well there's now demons in this deck witch is very true but you can force make them with little to know effort besides just needing to draw the cards Xenograft will allow you to make all of your creatures demons as well as Arcane Adaptation again its a small chance to get in a 100 card deck but just having 4 creatures and then having both enchantments out just win the game by next upkeep little to no chance they have an answer for it besides maybe a board wipe

Rogue's Pinger Combat win: so the Tribal here is rogues mostly and they will help u mill and help you do more things to help mess with your opponent sure but don't under estimate the fact that a lot of them cold be unblock able with some cards already saying they are on top of some fly you could basically just ping them in combat often enough to kill them off and you have some equipment to help you out with those things to like Scytheclaw and Bonehoard and other pingers to help you get at them slowly is Zulaport Cutthroat , Revenge of Ravens or Hissing Miasma

Straight Up Murder Suicide: There are 2 Main Big player Cards in this deck that have Big impact Phage the Untouchable : You Must play her from your hand no Matter what Do Not do any thing to Re-summon her in any way she must be played from the hand you you lose instantly period but if you manage to get past that if she cant hurt a player they lose the Game as well so its a Trade off and if they Accidently re-summon her them self with out it being from the hand they lose instantly as well Part 2: Elbrus, the Binding Blade // Withengar Unbound Now playing unblock able rogues allows you to Basically get this transformed easy all you need to do is equipped it to a creature have it deal damage to a player and it transforms into a 13/13 Demon who has flying intimidate and trample and if a player dies it gets 13 +1/+1 counters added to him

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Comments

92% Casual

Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

6 - 0 Mythic Rares

29 - 0 Rares

26 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 3.51
Tokens Copy Clone, Faerie Rogue 1/1 UB, Phyrexian Germ 0/0 B, Wizard 2/2 U
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