What you think it is. A modern infect deck.
It's interesting though. This deck is 100% goldfish, I don't even have Apostle's Blessing or Vines of Vastwood.
The mana base is incredibly consistent, I always want to get three lands, but beyond that I don't care much, and 24 has been doing that pretty well. t2 kills are incredibly common (seriously though. They happen a lot), and it starts with glistener elf, then either 2 +4s and a mutagenic growth or 1 +4 and an Assault Strobe
It's incredibly fast, but once I get to turn 5, I lose. Any time my first creature is burnt is basically a loss for me.I can recover, but not often.
Tips if you actually want to play this: mulligan aggressively, you want 2-3 lands (unless you have Augur + glistener elf + pump, then you could keep one-lander) and 1-2 infect creatures. If the hand fits both criteria, keep. If not, mulligan, with the only other exception being if you have a t2 kill in hand. If you have 4 lands, a glistener elf, assault strobe and a +4, keep it. Otherwise ditch that hand. 4 lands or 3 infecters is extremely crippling. However, once you hit 5, stop unless you're desperate.
Well, yeah. It's a fun infect deck that's off color from the classic bant/sultai colors (or the two-colors or monogreen).