Hit it very hard.

I think the mana curve is all fucking wonky. I really like the Priest of Titania + mana dork Elves package bc it nets me a lot of mana, but it SEEMS bad. I feel as though I should have a slimmer and more efficient ramp package with better high cmc creatures instead, like Carpet of Flowers + Dockside Extortionist . I think generally I want bigger creatures regardless, so maybe replace some elf dorks with higher cmc elf ramp (e.g. Llanowar Tribe and Farhaven Elf ), or if I remove the elf package replacing with shit like Karametra's Acolyte .

The Primal Surge seems WEIRD with Neyith of the Dire Hunt + Ohran Frostfang (drawing me out?). Also curious about Proud Wildbonder (is it that good?), bc right now I have trample givers and then stuff that lets me draw if I hit.

I should probably have stuff that makes my creatures indestructible to go with Primal Surge (but that might actually not help, since we will probably be killing the table off a resolved Primal anyways and they'll just wipe before? But if we hit that kind of card early then probably force them to wipe, which saves us our deck lol).

Another question- do I have enough draw? If I remove Ohran or Neyith, probably not. But Neyith and Ohran do not seem like very reliable draw.

In terms of preventing interaction, is Destiny Spinner better than Vexing or Allosaurus 1 cmc elf guy? (Allosaurus guy also interacts fantastic w elves package bc of its activated ability!). Vexing Shusher allows me to prevent Primal Surge being countered but costs mana, Destiny Spinner is a cheap static "can't be countered" with an irrelevant activated ability, Allosaurus is a one-drop but only covers green creatures (which DOES includes my commander and combos w my elf package). The answer might be to remove all and just add in a Prowling Serpopard, because it deals big damage. I wanted something cheaper to help my curve, but I suppose that Vexing Shusher screws that idea up too. Now, I have Price of Glory in the deck which seems good for preventing interaction but there might be better cards to do this (I think theres a 3-drop green enchantment called "city of ???" which prevents others from casting spells in my turn.

Also thinking about adding in more situational creatures to combo w Fauna Shaman Dockside Extortionist (which would help the "ramp issue w replacing elf package"), Runic Armasaur (which would help with the "more reliable draw" issue)]. Also wondering about the card "Sunder Shaman" for artifact removal. For pumping up my mana curve and helping thr creature package, I'm SERIOUSLY CONSIDERING Elder Gargaroth, Xenagod, End-Raze Forerunners, Avenger of Zendikar, Archetype of Endurance.

Considerations:

Replaced God-Eternal Rhonas with End-Raze Forerunners for better ETB. Is it actually better? God-Eternal Rhonas can survive death.

Replaced Destiny Spinner with Vexing Shusher

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Casual

98% Competitive

Date added 3 years
Last updated 3 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

16 - 0 Mythic Rares

50 - 0 Rares

12 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 4.19
Tokens Beast 3/3 G, Elephant 3-3 G, The Monarch
Folders In Progress
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