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How this deck works-

Early game: get out a creature and enchant it

Mid game: get out big enchantments, dash creatures and use crater elemental's ability.

End game: lots of enchantment swing out or helm of god powering up a creature.

I am currently considering taking out sigil of the empty throne because I don't think it helps because you need to cast the enchantment to get the angel but I might need it in case I fight fliers any ideas?

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Date added 9 years
Last updated 9 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 2 Mythic Rares

18 - 9 Rares

6 - 4 Uncommons

14 - 0 Commons

Cards 60
Avg. CMC 2.53
Tokens Angel 4/4 W, Copy Clone, Knight 2/2 W w/ Vigilance, Warrior 1/1 W
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