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With the new updates of Dominaria this deck continues to evolve and is pretty consistent as it has Drake Haven to get a blocker or create an army. In practice the deck gets scary if it sticks early and late game when Abandoned Sarcophagus hits the field with a stockpiled graveyard. The earliest time to play Abandoned Sarcophagus most games is turn six with counter backup.

In the early game the plan is to do two things: answer threats and stock the graveyard. Censor, Countervailing Winds, and Fatal Push are there to slow down the opponent. Occasionally Vile Manifestation will need to be played for aggro since it isn't as easy to kill and could be brought back later as a finisher. Cycling whenever possible is important to the deck for finding other finishers Archfiend of Ifnir, as it will make sure you slowly wipe your opponents board while you attack from the air, and Teferi, Hero of Dominaria, since he will draw more cards to keep cycling.

In the mana base I put in Ipnu Rivulet in an attempt to finish of control decks or just mill an Approach of the Second Sun. Scavenger Grounds is a back up if worst comes to worst if your opponent is trying to do bigger things in there graveyard or if they try to Memory.

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Date added 7 years
Last updated 6 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

26 - 6 Rares

21 - 2 Uncommons

6 - 7 Commons

Cards 60
Avg. CMC 2.97
Tokens Champion of Wits 4/4 B, Drake 2/2 U, Emblem Teferi, Hero of Dominaria
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