Sarkhan in the Sky (With Dragons): Budget Version
Legacy
SCORE: 8 | 19 COMMENTS | 2853 VIEWS | IN 3 FOLDERS
StanleyHartman says... #2
Scourge of Valkas creates a sick combo with Utvara Hellkite and is really a standout card in a deck with a reasonable number of dragons.
July 2, 2014 12:45 p.m.
ProStein1011 says... #3
don't forget Dragonmaster Outcast for even more dragons
July 2, 2014 12:53 p.m.
IATEAREPUBLICAN says... #5
Does the name of the deck happen to be a Beatles reference by any chance? Lucy in the sky (with diamonds)
July 6, 2014 5:59 a.m.
I think you should consider throwing some Dreadbore s in there for planeswalkers! Cool idea for the deck and nice name. +1
July 14, 2014 2:42 a.m.
While I do like Dreadbore , my dragons are more than capable of handling most Planeswalkers. Besides, I intend to have won the game before they become a real threat.
July 18, 2014 12:55 p.m.
Note that Koth does not work the way you think he does with Blood Crypt . Given he turns the mountain into a creature, it gains summoning sickness till the end of the turn if you just played the crypt that turn. Therefore you'd either have to use the mana on another player's turn, or wait until it untaps normally.
August 4, 2014 8:48 a.m.
You're absolutely right, he isn't immediately able to turn Blood Crypt around for damage. However, I can have it (essentially) untap the turn it comes onto the battlefield.
From the Magic: the Gathering Comprehensive rules:
-605.3a A player may activate an activated mana ability whenever he or she has priority, whenever he or she is casting a spell or activating an ability that requires a mana payment, or whenever a rule or effect asks for a mana payment, even if it's in the middle of casting or resolving a spell or activating or resolving an ability.
Blood Crypt doesn't lose its ability "Tap: add B or R to your mana pool" when it becomes a creature, so I can activate its mana ability on the turn it enters the battlefield even if it is a 4/4 Elemental.
August 4, 2014 12:18 p.m.
That last comment was me. If my username is showing, disregard this post.
August 4, 2014 12:20 p.m.
It does not lose that ability, no, but upon gaining summoning sickness, it cannot tap for any reason. The same reason that mana dorks can't tap for mana the turn they come into play.
August 4, 2014 6:11 p.m.
Of course, hon. :3 I just would hate for that to be a make or break situation for you down the road.
August 4, 2014 7:53 p.m.
Yeah...it's still a good ramp card, and I'm saving up for a Badlands .
August 4, 2014 8:17 p.m.
Indeed it is, and luckily because it only stays a creature until the end of your turn, it will be able to be tapped during your opponents' turns.
Didgeridooda says... #1
I am not a fan of Temple of Malice . Especially in this format. Sulfurous Springs would be something I would rather have.
This deck is far too late game, how do you plan on protecting the early game? You would need some heavy ramp, or early removal. What happens if you play against a quicker deck?
Does Valakut help you ever? It is pretty difficult to use when you are not ramping out more lands.
June 24, 2014 9:31 p.m.