I would agree with tybalt. You have lots of 1 and 2 of card in here. You should try to narrow it down to have more 3 and 4 of cards that should be your core. It makes the deck flow better.
September 7, 2012 4:18 a.m.
Thats right mr h3at mr garrison voice sorry couldn't help it :3
September 7, 2012 4:29 a.m.
KnightsBattlecry001 says... #4
I see what you guys are getting at. I'll look and see what extra good wolves/werewolves I have and restructure the deck and post it up. Thanks guys.
September 7, 2012 10:21 p.m.
The strongest creatures in a Werewolf deck are Mayor of Avabruck Flip , Huntmaster of the Fells Flip , and Immerwolf . Try to prioritize getting as many of those are you can.
If someone says "Huntmaster is bad with Immerwolf ," ignore that person. They know nothing about aggro.
Needs Rootbound Crag and Cavern of Souls , though Caverns are quite expensive.
January 16, 2013 1:48 a.m.
KnightsBattlecry001 says... #7
@ zandl Yeah I've been trying to get more Mayor of Avabruck Flip , Huntmaster of the Fells Flip , and Immerwolf . My local game store doesn't have any of them right now, but I do believe they have Immerwolf . Cavern of Souls is a bit expensive for me right now, but Rootbound Crag I can get through a few friends of mine.
I do agree about Immerwolf and Huntmaster of the Fells Flip being out at the same time. If I have them out Huntmaster won't flip back yeah, but he's gonna be strong as hell thanks to Immerwolf , not to mention if I have the mayor out and he's flipped. Thanks for the suggestions. I appreciate it.
January 16, 2013 1:57 a.m.
Right. In an aggro deck, the last thing you want is your 5/5 trample to flip back to a 3/3 that doesn't put much pressure on your opponent.
January 16, 2013 1:59 a.m.
KnightsBattlecry001 says... #9
Exactly. If I can get 4 Mayor of Avabruck Flip , 4 Immerwolf out that's +8/+8 Huntmaster of the Fells Flip is getting which makes him a 12/12 with trample! That's crazy good, and certainly a game finisher then.
January 16, 2013 2:03 a.m.
I would cut Scorned Villager Flip . Since you don't want to be casting many spells (so you don't flip your night werewolves back), the ramp really goes useless. Get more Immerwolf s and Full Moon's Rise .
December 21, 2013 9:51 a.m.
KnightsBattlecry001 says... #11
@ twospires I agree with you. Scorned Villager Flip eventually gets to the point where it just sets and chump blocks after so long. I'll make the changes and add another Immerwolf and another Full Moon's Rise .
December 21, 2013 10:24 a.m.
What do you think about switching out a few 4-mana/3-mana creatures for 3x Geier Reach Bandit?
In her transformed state she pretty much makes for a perpetual Moonmist which is incredibly useful for a Werewolf deck.
November 14, 2017 12:07 p.m.
KnightsBattlecry001 says... #13
Thanks for the suggestion Guambra. Definitely one to add here. There are a few from Shadows over Innistrad I want to add. I haven't touched this deck in a good while to be honest, but doing a revision on it wouldn't hurt. And again thanks for the suggestion.
November 14, 2017 4:17 p.m.
No problem! With the addition of SOI and EM there have been amazing new cards to replace old ones from the old Innistrad block.
I had the same thing happen with my Devil tribal deck. Bunch of new and better Devil creature cards that came out with the new block which excited me to no end! Figured it would be the same for Vampire/Zombie/Werewolf decks too so I wanted to check a few out.
November 14, 2017 5:36 p.m.
KnightsBattlecry001 says... #15
Oh yeah definitely. I was pretty excited getting new werewolves myself.
Tybalt says... #1
Try for some more consistensy, perhaps run playsets? Some of the werewolf cards are just terrible, try to steer towards faster cards. Max cmc of 4 trust me.
September 7, 2012 4:08 a.m.