pie chart

Schooling Heroes Everywhere

Modern* Competitive Enchantment GW (Selesnya)

Fuss78


Sideboard


Maybeboard



Theros Fate Reveled



The plane of Theros is a world steeped in myth, legend, and prophecy. Intrepid champions draw upon their inner courage as they battle fearsome monsters. The gods further their own agendas by influencing the fate of mortals who worship them.

When mortals sleep and dream on Theros, they are said to visit Nyx, the proverbial land of dreams and the home of the gods. When they appear to mortals, the gods are infused with Nyx, the night sky intertwined with their physical form. Gifts given from the gods reflect their Nyx origin as well.

This has been the order of things for millennia.

No more. Xenagos, the usurper god, has ascended. War engulfs the plane, pitting the pantheon against its own worshippers, and it will take heroic effort to set things right.

After defeating a minotaur horde sent by Mogis, God of Slaughter , the Akroans and their allies held a great victory celebration. But their merriment was short-lived, as Xenagos used the occasion to stage the final ritual that propelled him to godhood. The other gods blamed the mortals for disrupting their supremacy, and they swore vengeance against human civilization.

Theros is in danger of tearing itself apart. Only through the removal of the interloper can the natural order be restored. One hero has taken on the challenge to journey into Nyx and confront the usurper god: Elspeth, Sun's Champion.

Among all the gods, Heliod is especially furious at Xenagos's ascension. He believes Elspeth to be complicit and is intent on destroying her. After the Great Revel, Elspeth fled into the wilderness, barely escaping Heliod's wrath. Now Anthousa, the hero of Setessa, commands the mortal armies against the creatures born from Nyx.

Although things look bleak for Elspeth, she has unlikely allies in the leonin who dwell in the remote mountains outside Akros. They had been observing the siege from afar, remaining aloof from the affairs of gods and humans alike.

Ajani Goldmane, Elspeth's old leonin companion, came to Theros in search of her and became a mentor to his kin there. The Theros leonin told Ajani what had happened and assured him that Elspeth did not precipitate the crisis. With the help of the leonin king, Brimaz, the two Planeswalkers were finally reunited at Tethmos, the leonin's main encampment. Together, they swore an oath to set things right.

Kruphix, God of Horizons, is one of the very few who know the secret of how to enter Nyx and tear Xenagos from the stars. He has sworn to protect the knowledge, but Elspeth learns of its existence and is determined to find out how to undo the harm she inadvertently caused. Along with Ajani, she travels to the Temple of Mystery at the world's edge in hopes of communing with the god of horizons.

On their path to Kruphix's temple, the companions are repeatedly assailed by Nyxborn creatures. In her dreams, Elspeth is haunted by visions of doom, and she secretly fears the consequences of her journey into Nyx. Finally, though, they arrive and learn the inscrutable god's counsel.

Now Elspeth and Ajani face Xenagos on his home ground. Armed with the mighty weapon Godsend, the reluctant hero Elspeth assumes the ultimate burden of saving the world. - Wizards of the Coast Creative Team


The Aftermath

Now that Elspeth and Ajani have defeated Xenagos, God of Revels, they have healed the rift between Gods and Humans and made the plane of theros whole again. As a token of gratitude Elspeth hands over Godsend to Ajani explaining that there is another plane in need of her help. She would like it if Ajani could watch over this one for a while. Ajani, Mentor of Heroes with Godsend sets out to mentor heroes and all creatures alike to defend the plane of theros at any cost.



Description

This deck is based around Ajani, Mentor of Heroes, its goal is to get out small deathtouch and heroic creatures and make them much bigger with devastating perks. The early game is building up and holding off. Then you can pummel your opponent. Below I will give a breakdown of the cards and interactions. Any suggestions would be appreciated, thanks. +1 if ya like



Creatures


  • Sedge Scorpion - 1 drop deathtouch need I go further.
  • Deadly Recluse - 2 drop deathouch with reach. Both this and the scorpion are my early defense and later offense.
  • Sylvan Caryatid - Nice 2 drop for mana ramp or hexproof defender.
  • Hero of Iroas - 2 drop 2/2 with heroic and has perfect synergy with auras.
  • Fabled Hero - 3 drop double strike with heroic, combined with any of my auras is devastating.
  • Eidolon of Countless Battles - Enchantment creature with powerful bestow. Also helps with Eidolon's of Blossoms constellation.
  • Eidolon of Blossoms - Enchantment creature with constellation of draw a card.


Enchantments


  • Alpha Authority - Gives hexproof to any creature.
  • Forced Adaptation - Each upkeep put a +1/+1 counter good for pump and great for heroic.
  • Unflinching Courage - Gives +2/+2 and Trample, Lifelink. The trample is a key combo with double strike or deathouch.
  • Ethereal Armor - Gives +1/+1 for all enchantments and First Strike. First Strike's combo is with deathtouch creatures primarily.
  • Banishing Light - Removal enchantment also sideboard card.


Other


  • Ajani, Mentor of Heroes - Main Badass, helps pump or search and if needed gives you 100 life.
  • Godsend - Most powerful weapon is the plane of theros for any creature that wants to wield it.


Sideboard


  • Aegis of the Gods - Gives you hexproof for those nasty control or mill decks.
  • Deicide - Having a problem with a god or enchantment creature just sub this in.
  • Revoke Existence - Enchantment and artifact removal.
  • Selesnya Charm - Gives trample, or gets rid of big badass or put out a 2/2 knight token with vigilance.
  • Solidarity of Heroes - Doubles your +1/+1 counters and has Strive.

Suggestions

Updates Add

Comments

Revision 19 See all

(8 years ago)

+3 Aegis of the Gods side
-3 Aegis of the Gods side
+2 Ajani, Mentor of Heroes main
-2 Ajani, Mentor of Heroes main
+1 Akroan Skyguard maybe
-1 Akroan Skyguard maybe
+4 Alpha Authority main
-4 Alpha Authority main
+1 Armory of Iroas maybe
-1 Armory of Iroas maybe
+3 Banishing Light main
-3 Banishing Light main
+1 Boon Satyr maybe
-1 Boon Satyr maybe
+1 Brimaz, King of Oreskos maybe
-1 Brimaz, King of Oreskos maybe
+4 Deadly Recluse main
-4 Deadly Recluse main
+3 Deicide side
-3 Deicide side
and 74 other change(s)
Date added 10 years
Last updated 8 years
Legality

This deck is Modern legal.

Rarity (main - side)

4 - 0 Mythic Rares

20 - 6 Rares

11 - 6 Uncommons

13 - 3 Commons

Cards 60
Avg. CMC 2.38
Tokens Knight 2/2 W w/ Vigilance
Folders Green , favorites
Votes
Ignored suggestions
Shared with
Based on
Views