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Sci-Fi Saturday

Modern

Maxpphire


Sideboard


Maybeboard

Creature (3)


This is a Teaching deck. I specifically use it to teach people the very basics of the game and how to attack others. It's not the best deck in the world, but it was my first and helped me learn the basic mechanics of attacking.

This was a heavy edit of a deck that was once given to me by a friend to get started. Back then I liked the idea of being able to put out big creatures, but honestly had no consistent way of bringing them out properly. Thats when my other friend came in and helped me revamped it into something that not only worked, but something that I could call my own. The name came from the fact that I will switch out big creatures for ones that I prefer to have instead. It's ever changing, and is generally like watching several B Movies in a day.

Now in your opening hand, other then the obvious lands, you'll definitely want to see at least 1, if not 2 Llanowar Elves or Overgrown Battlements. You'll also want to see Leatherback Baloth pretty early on. If you have too many big creatures, no matter how cool they are, mulligan. The hand isn't worth it.

You'll want to use cards like Explore and Harrow fairly early on. A nice thing I enjoy doing is playing Harrow then using Garruk Wildspeaker's first ability and use the lands ASAP instead of waiting.

Basically you'll want to use Llanowar Elves, Overgrown Battlement, Explore, Harrow, and Garruk Wildspeaker to easily get a bunch of mana as quickly as you can. You'll also need Leatherback Baloth early on too just to keep yourself defended or attack if you see an opening. Then you can spend it on the big creatures depending on what you get and what you want to use.

The only creatures I would advise you not attack with, is any of your mana buddies and Elderscale Wurm. They are of value and wouldn't be worth losing due to being chumped blocked or anything like that.

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Updates Add

So I removed a Terra Stomper for a Greenwarden of Murasa.

I may or may not remove more creatures for more Greenwarden of Murasas as it seems to be a really helpful ability. This deck has an issue with creatures ending up in the graveyard when I don't want them to, so we'll see how one does, and if it isn't good enough I might add one or two more. Depends on how I feel on a few things. If I do, the next creature likely to get cut is Liege of the Tangle despite my love for the card, I don't like the idea of my lands being killable with normal creature kill spells. I would have no idea what the next creature I would remove if I were to add a 3rd one.

Comments

Revision 5 See all

(8 years ago)

-1 Greenwarden of Murasa acquire
Date added 11 years
Last updated 8 years
Legality

This deck is Modern legal.

Rarity (main - side)

11 - 0 Mythic Rares

9 - 4 Rares

3 - 0 Uncommons

23 - 11 Commons

Cards 60
Avg. CMC 3.45
Tokens Beast 3/3 G, Wurm 5/5 G w/ Trample
Folders 2 - Modern
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