AmethystDragon23 says... #2
@MidnightDragon, I still think that the haste works because it is not a static ability on Skithiryx, the Blight Dragon . I had to pay B to activate it until end of turn, so in that respect, the haste was applied in the same way Moltensteel's pump is, and the pump stays when the next Scion trigger resolves
August 29, 2012 10:09 a.m.
WanderingSpirit says... #3
Would it make a difference that haste is an innate ability, whereas MS's pump must be activated and deals with temporary buffs?
August 29, 2012 10:01 p.m.
I would add Worldgorger Dragon . All you need to do is have Necromancy , Animate Dead or Dance of the Dead in hand, cast scion, put Worldgorger Dragon in the grave with scion's ability, then cast one of those reanimators on him and get infinite mana! Which you can of course use through Shivan Hellkite to win the game. Nicol Bolas would be good too.
May 16, 2013 3:31 p.m.
WanderingSpirit says... #5
I thought about throwing my Worldgorger Dragon in. Bolas just wasn't doing it though. I love the infinite mana with worldgorger though, so I might flop around some ideas. Thanks :D
May 16, 2013 10:20 p.m.
brotherman225 says... #8
then again, I love aggro; here's mine - Smaug's Spectrum Alliance
May 19, 2013 10:37 p.m.
MiniDragon says... #9
Bloom Tender + Freed from the Reel, Niv-Mizzet, the Firemind + Curiosity , Teneb, the Harvester , Balefire Dragon , Numot, the Devastator , Nicol Bolas , Privileged Position , Training Grounds , Channel the Suns useful cards with Scion.
July 1, 2013 11:47 p.m.
WanderingSpirit says... #10
Thanks MiniDragon, I like a lot of these, and I think i'll try to work them in. I could see them doing well.I don't really like Numot or Teneb though, I've tried them and they just don't pan out. Any ideas on what to replace with the suggested cards?
July 2, 2013 11:15 p.m.
WanderingSpirit says... #11
What do you guys think of taking out the basic lands, throwing in a Reminisce to fetch with Genesis , and grabbing Viscera Seer and Yosei, the Morning Star for locks if I can't get the dragons through?
August 23, 2013 8:21 a.m.
Cobthecobbler says... #12
I like it. If you'd like, check out my Scion EDH deck:
This is what I'm currently running, and it's really good so far. You could get some ideas from it.
September 15, 2013 10:10 a.m.
WanderingSpirit says... #13
Thanks! I'll have a look, Cobthecobbler.
I already have Hermit Druid in here, so let me pose a question.What are your thoughts on adding a Shivan Hellkite , Necrotic Ooze , and Morselhoarder for the sake of dragons tap danceing people to death?
September 15, 2013 10:34 a.m.
Cobthecobbler says... #14
Honestly, I don't believe Hermit Druid belongs in here. It belongs in a much more dedicated deck where you have room for the full combo, and there's nothing distracting you from it. Like in this deck:
The problem with putting Hermit Druid in a Scion deck is your commander becomes insanely less effective, essentially taking everything away from his pool of cards to copy. Sure, you can reanimate some of them, but if you're putting all your recursion into the graveyard, then what do you have to reanimate with? Unburial Rites is the only reliable reanimation in that situation. Best case, you have Sheoldred, Whispering One out on the field before your druid goes off.
I've tried him before, but he doesn't work the way you'd like 100% of the time. As for the other cards you suggested, I can't give you any real advice because I'm unsure of the combo you're proposing.
September 15, 2013 10:46 a.m.
WanderingSpirit says... #15
Hmm, I haven't heard this side of the coin yet. I always appreciate getting outside opinions, thanks! Also, the deck suggestion is awesome! But pricey. Though for these reasons I think I'll be keeping my Hermit Druid .
I've never had a real problem with my deck being dependent on him. Actually, he's never really hindered it or taken over unless I wanted him to. He's just another combo piece, but with more utility.
You can always just use him as a land fetch.Also, you don't have to use his ability if you don't have recursion in your hand. If you don't, then you have a few options. Chump blocker, or your opponents may just get paranoid about the ability and make him eat a removal or boardwipe that would otherwise be thrown at Scion.
My general rule for EDH is not to add a card with only one use, and Hermit Druid has proven itself through quite a few games and in a few different roles.
I do need something like Reminisce or Junktroller , or maybe another anti-decking card in here. I once did a Living Death to kill a few people and then Hallowed Burial 'd the board to keep from decking.
September 15, 2013 11:09 a.m.
Cobthecobbler says... #16
That's just my take. I get your reasoning and "if it ain't broke, don't fix it," right? Lol so if it's working for you, by all means, let it work.
September 15, 2013 11:13 a.m.
WanderingSpirit says... #17
No worries, I'm glad to actually have someone point out potential flaws. My local meta, aside from SardonRayne and a couple others, seems to think it a bit broken and won't look past that to actually critique it.
September 15, 2013 11:17 a.m.
Cobthecobbler says... #18
It's always good to have some cons to weigh against the pros. It really gives you the insight you need to tell if a card is completely worth it.
September 15, 2013 11:21 a.m.
Cobthecobbler says... #19
Now, if you add Rise of the Dark Realms , you could use Hermit Druid to dump most of your bombs and just reanimate all of them at once. That seems fun.
Basically go from non-threatening to everyone scoops in one turn.
September 15, 2013 11:23 a.m.
Cobthecobbler says... #20
Just throwing an idea that could be used as an alternate win-con. The pieces may not ever come together in this EDH deck, but any source of infinite mana + Blue Sun's Zenith on target opponent, or on yourself + Laboratory Maniac . Thoughts? The combos are in a lot of BUG combo decks, not sure if they'd fit in a Scion combo deck though.
September 15, 2013 11:26 a.m.
WanderingSpirit says... #21
Necrotic Ooze and Morselhoarder are infinite mana, but I always have trouble choosing cards to take out for others. I'm considering adding those at least. Maybe I can find a spot for the Zenith, and the Maniac would definitely encourage decking. As you said, it may be inconsistant, but we'll see.
September 15, 2013 11:39 a.m.
WanderingSpirit says... #22
and yeah, I may just add Rise of the Dark Realms . I've done that with Living Death or Patriarch's Bidding in the early game. it's fun
September 15, 2013 11:41 a.m.
WanderingSpirit says... #24
@Generalsplat indeed. What should I throw out for him?
Ohthenoises says... #1
Activate his copy ability twice, and let the first one resolve, binning Moltensteel Dragon. With the other copy ability still on the stack, pay 12 life to give him +6/+0. Then let the second copy ability activate, turning him into Skithryx, the Blight Dragon. The +6/+0 is unaffected by the copying, so you're hitting for 10 infect damage for the win.
The +6/+0 is unaffected because of layer 7. This is what layer 7 has to say:
"613.3. Within layer 7, apply effects in a series of sublayers in the order described below. Within eachsublayer, apply effects in timestamp order. (See rule 613.6.) Note that dependency may alter theorder in which effects are applied within a sublayer. (See rule 613.7.)
613.3b Layer 7b: Effects that set power and/or toughness to a specific number or value are applied.
613.3c Layer 7c: Effects that modify power and/or toughness (but dont set power and/or toughnessto a specific number or value) are applied."
Since the copy effect (which sets his toughness) and the modification effect (moltensteel's pump) are applied in different layers AND the modification effect is applied SECOND this works.
August 29, 2012 7:31 a.m.