Machinations of the Draconian

Commander / EDH MrAwesomeSocks

SCORE: 664 | 706 COMMENTS | 116157 VIEWS | IN 243 FOLDERS


jasinatael says... #1

Why not run living death? Board wipe and then fill the field with your own fallen dragons.

January 21, 2016 11:54 a.m.

Zer0w says... #2

@jasinatael I totally agree, living death can really pay off. if you have it in hand just mill a mess of dragons into your yard before your turn (even for a few turns) and then cast it on your turn. if you have Dragonlord Kolaghan and Atarka, World Render it can end the game right there. Scourge of the Throne makes it even more fun.

January 21, 2016 12:48 p.m.

Peanut3181 says... #3

Patriarch's Bidding is even better than Living Death, but everybody gets at least one creature back. Living Death get's everybody's yard back. To many, this risk is not worth it because your opponent's ETB triggers resolve first because yours are put on the stack first. So it could kinda bite you in the ass sometimes

January 21, 2016 1:04 p.m.

jasinatael says... #4

My meta has multiple sliver decks in it so patriarch can hurt. Besides the board wipe is what puts living death ahead. He doesn't run any others so he won't be filling anyone else's graveyard.

January 21, 2016 1:19 p.m.

jasinatael says... #5

Sorry he has verdict didn't see it before. Still stand by living death though.

January 21, 2016 1:21 p.m.

MrAwesomeSocks says... #6

Thanks to everyone who's been replying to comments for me while I've been away. I promise to be better at replying. Work has just left me drained every day.

On that note, anyone else think there's not much to offer in terms of EDH for Oath of the Gatewatch? I mean, some interesting new Generals came out, but nothing in terms of overall usefulness.

January 25, 2016 11:11 a.m. Edited.

Holtzman says... #7

There are cards for specific decks, Superfriends for instance got a big boost. But nothing good Overall

January 29, 2016 9:05 p.m.

Maybe replace Breath of Life with Necromancy and you get a second combo piece for the Worldgorger combo with the same effect for less mana. Another option is Life/Death similar effect with added utility.

January 29, 2016 11:34 p.m.

Holtzman: Thanks for the comment! My thoughts exactly! There's nothing in the set that's worth using in every deck. No staples, so to speak. At least not in my opinion.

February 2, 2016 9:26 a.m.

Squirrel_of_War: Thanks for the comment!

Necromancy is definitely an option over Breath of Life. I'll definitely look into using it. Life/Death is already up there! Thanks for the suggestions!

February 2, 2016 9:28 a.m.

Cepitore says... #13

I see that you choose to use mana artifacts rather than mana creatures. I guess that is because artifacts are harder to destroy than a bunch of 1/1 mana dorks. Although, there are a couple mana dorks I would still recommend using: Bloom Tender and Sylvan Caryatid. If you cast Might of the Nephilim on Scion, and then turn him into Atarka, World Render, you can swing for 32 trample commander damage. I would recommend using Shizo, Death's Storehouse. If you give Scion fear, it makes him much harder to block if your opponent happened to have a flyer on the field.

February 2, 2016 7:20 p.m.

jasinatael says... #14

Dance of the Dead works just like animate dead. Keen Sense works like Curiosity.

February 2, 2016 7:52 p.m.

Cepitore: Thanks for the comment!

I do prefer artifacts, as they are colorless and do not require me to rework my mana base to better utilize them. The only dorks I would consider running would be Bloom Tender and Birds of Paradise, Tender for the multiple colors, and Birds for the drop.

Might of the Nephilim has been suggested to me several times now, definitely need to check it out. Atarka, World Render is still one of those cards in the Maybe pile. I want her in, just can't seem to make the space. And I'm not too keen on Shizo, Death's Storehouse. Fear is nice, but nuking the board with Scourge of Kher Ridges works better!

Thanks for the suggestions!

February 3, 2016 1:05 a.m.

jasinatael: Thanks for the comment!

I'm well aware, just no space to include "doubles". And personally, I would run Ophidian Eye over Keen Sense for the Flash, if I were to run a second one.

February 3, 2016 1:07 a.m.

jasinatael says... #17

I run all 3. Following your logic though, you should run Necromancy over animate dead since it has a flash option. I like the redundancy. I use less dragons then you though. Why sweep the board with scion when I can combo kill the pod? Our decks are different though. I dropped stuff like Balefire Dragon and Nicol Bolas. I just found I never needed them. If I attack I expect to kill a player. If scion resolves, someone dies. Usually everyone else. I wish I had the lands you do, I will get them little by little I guess.

February 3, 2016 2:09 a.m.

Zer0w says... #18

Some fates are worse then death. If you cast Cyclonic Rift then hit with Nicol Bolas that player will either scoop or just top deck the rest of the game. that is an effective combo I think. (though 9 CMC is a bit high). I have a combo focused scion deck that does not include the Worldgorger Dragon. Tell me, how effective is it in actual play. and let me see if I understand it correctly.

1) If you have Animate Dead in hand you turn scion into Worldgorger Dragon which puts it in the GY

2) Cast Animate Dead and let the loop go nuts (all of your permanents go off and on the field)

3) Every time your permanents ETB they do so untapped so tap all lands for mana every cycle.

4) When you feel like stopping target some other creature in a GY with Animate Dead (do you need to have a second target for Animate Dead? or the loop will be mandatory? that is how I understand it)

5) Turn scion into some thing to sink all of that mana into such as Shivan Hellkite and burn everything.

It looks like this only costs 4 mana and can be done the turn scion hits the field if you have 9 mana (5 to cast scion, 2 to bin worldgorger and 2 to cast animate dead) this combo wins the game. is this an accurate analysis?

If that is accurate then it looks like I need to add it, as it might be the strongest combo scion offers, not to mention Animate Dead is a good card in the deck anyways. the only issue is I really like my deck and don't know what to take out to include it. Thanks.

February 3, 2016 10:13 a.m.

jasinatael says... #19

You pretty much nailed the combo. You don't have to have another target for animate dead. You can transform scion while it's on the stack, of course doing so puts another target in the graveyard. Considering there are 3 cards that can do this and several tutors that can fetch them; this should be win condition 1.

February 3, 2016 12:43 p.m.

Kinpa6Ansatsu says... #20

It is win condition 1. In my Scion deck. I run Buried Alive which is a cheaper way to bin Worldgorger Dragon and lets say Shivan Hellkite. It is possible to win off of turn 2 (extremely unlikely though). It is the combo to go for until you can play Scion. Once you play Scion, though, the win con becomes whatever you hand tells you to do.

February 4, 2016 11:52 a.m.

jasinatael says... #21

Niv-Mizzet, Dracogenius works better than Shivan Hellkite. This way if someone has Orbs of Warding or something else that saves them, you can draw an answer.

February 6, 2016 7:18 p.m.

Kinpa6Ansatsu says... #22

I do not see Dracogenius being strictly better, because you have to draw your answer, and if your opponent is going to stop you, the are probably going to disrupt you at the Worldgorger step of the combo and not at the Hellkite/Dracogenius step. This has been my experience with the deck.

February 14, 2016 11:58 p.m.

Dauntless_11 says... #23

why is there no hermit druid? am i missing something?

February 15, 2016 1:11 p.m.

Dauntless_11: Thanks for the comment!

I purposefully left Hermit Druid out. Hermit Druid is fun to play with, but no fun to play against. Plus, I wanted to build a Dragon tribal deck.

February 15, 2016 9:31 p.m.

Cepitore says... #25

Hermit Druid is not legal 1v1

February 15, 2016 11:12 p.m.

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