The deck's strategy is very straight-forward, and that is to combo off, as soon as possible. The deck consists of predominantly mana ramp and interaction with other players' things to ensure you're the one who will take the victory.

As competitive as I can currently build. Please give any suggestions on replacements/upgrades/cards in desperate need of removal from deck.

-Tutor Moltensteel Dragon and Skithiryx, the Blight Dragon for single player removal. Add Chandra's Ignition for all opponent removal.

-Tutor Niv-Mizzet, Parun or Niv-Mizzet, the Firemind and enchant with a Curiosity or Keen Sense for "infinite" damage. Must be able to finish off opponents before drawing deck. However, Laboratory Maniac can be on board to win, as well as casting Thassa's Oracle after the deck has been emptied/reduced to the appropriate amount.

-Tutor Worldgorger Dragon and use the Animate Dead or Necromancy loop to generate infinite mana. Must have a mana sink (Shivan Hellkite, Debt to the Deathless, or Cut / Ribbons) to win, or another creature in the graveyard to target with Animate Dead to end the loop, otherwise game ends in a draw.

-Thassa's Oracle & Tainted Pact.

-Tutor Hellkite Tyrant with Scion of the Ur-Dragon smacking an opponent with enough artifacts to at least have 20 and use either Animate Dead or Necromancy, hoping Hellkite Tyrant will survive to your next upkeep. Otherwise, tutor Hellkite Tyrant with a tutor spell like Eladamri's Call and try to win in an even slower manner. This is almost a pointless attempt unless you created a lot of treasures with Dockside Extortionist, or you're playing against someone with an artifact deck.

-Counterspells like Force of Will to ensure you can almost always stop someone from interfering with you or stop them from winning on the spot.

-Removal like Chaos Warp to remove something that will take you out or end the game.

-Lightning Greaves because Lightning Greaves.

-Ramps spells like Nature's Lore and Skyshroud Claim to still get more than one color of mana if necessary.

-Acceleration rocks like talismans to have colored mana when needed, but colorless when not necessary. (Leaning heavily into non- colors since is the least important color for protecting yourself in the deck.)

Considering adding Beledros Witherbloom for quickest board Skittles kill.

-T1: land & mana dork like Birds of Paradise. (2 mana leading into T2)

-T2: land & acceleration like Sol Ring & ramp like Cultivate. (6 mana leading into T3)

-T3: land / Scion of the Ur-Dragon / this allows for protection with 1 Scion activation to grab something like Palladia-Mors, the Ruiner. Otherwise, hopefully have free protection in hand (like Force of Will since all colored mana was put into casting Scion. (7 mana leading into T4)

-T4: land / tap all lands & Sol Ring for mana (try to save colored mana for protection spells) / activate Scion of the Ur-Dragon 3 times / tutor Beledros Witherbloom & untap all lands for 10 life / tutor Moltensteel Dragon & pump to at least 10 power using life / tutor Skithiryx, the Blight Dragon / Cast Chandra's Ignition / win with infect.

-DISCLAIMER

All following land cards in consideration go away when replacing shocks with original dual lands.

*considering adding Mystic Sanctuary for another fetchable Island that has the potential to come in untapped when going infinite with Worldgorger Dragon

*considering adding Lim-Dul's Vault

*considering adding Amulet of Vigor as a way to ensure I can make infinite mana with my lands when going infinite with Worldgorger Dragon

*considering Ashiok, Dream Render and Teferi, Time Raveler for more protection/hate.

*considering Crypt of the Eternals so if my Worldgorger Dragon combo ends in a fizzle, at least I will be at infinite life. (also enters untapped and provides 3 color options to filter infinitely) (also makes it so the shocks can eventually come in untapped due to infinite life)

-need to take out something for Shivan Hellkite &/or Cut / Ribbons &/or Debt to the Deathless

-need more &/or lands.

-need to adjust the mana base to more consistently see mana

-definitely need to get a copy of Beledros Witherbloom

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Comments

Casual

99% Competitive

Date added 3 years
Last updated 2 years
Legality

This deck is not Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

59 - 0 Rares

19 - 0 Uncommons

8 - 0 Commons

Cards 100
Avg. CMC 2.73
Tokens Bird 2/2 U, Food, Morph 2/2 C, Pest 1/1 BG, Treasure
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