Hi There!

This is a Jund land destruction deck. The Objective is to get as many of my opponent's lands into the graveyard as possible, then burn the opponent bright with Roiling Terrain. But I'm not interested in milling my opponents. I want to deny my opponents resources to make playing more difficult. Because the land destruction cards in the deck can get real expensive, mana wise, I also put in eleven mana dorks and added three copies of Ulamog's Crusher as an extra finisher. This deck was built around the best possible with the cards available.

In the early game, we look to target our own copies of indestructible artifact lands Darkmoss Bridge and Slagwoods Bridge with Cleansing Wildfire. Not only will this put lands on the battlefield under our control but allow us to draw cards.

All my manna dorks produce green mana, but it shouldn't be a problem since the only spells in my deck with more than one or in the spell's cost is Roiling Terrain and you don't necessarily want to cast that early in the game unless you have to. Zhur-Taa Druid allows for damage on an opponent so there's early game pressure on the Opponent. In the late game they become chump blockers for my opponent's creatures already out on the battlefield.

Because of the mana curve, every land destroyer card was picked because it had a non modal extra effect. That's why cards such as Demolish aren't in the deck. Destroy the Evidence was chosen because it helps maximize the number of lands going into the graveyard. Vandalize does the same thing if my opponent has non-Bridge artifact lands in their deck. Maw of the Mire allows enough life in the late game to buy me some time to destroy more lands to feed the graveyard. Reclaiming Vines was the only exception due to it's versatility.

As only one of two Eldrazi cards with annihilator at common(the other being Hand of Emrakul) and I only have Ulamog's Crusher, it makes for an easy choice. Primarily the UC's job is a slow burn board wipe. If I get my opponent to sacrifice two lands, be unable to block UC and then destroy a third land with RT in the post-combat main phase, that's over half my opponent's starting life.

If I were to make a Modern deck around Roiling Terrain, It would probably be a Grixis deck using Goblin Electromancer to cast cards including, but not limited to, Mind Funeral and Mind Grind.

Those looking to expand this deck outside of Pauper and keep the color scheme may want to consider replacing UC with Eldrazi Conscription and some of the elves with Ignoble Hierarch for mana versatility.

Well, that's it for this deck for now. I hope this deck gives you some inspiration. I will post updates if and when they happen. If you have thoughts for this deck and ones like it please don't be afraid to share them in the comments.

God Bless!

Suggestions

Updates Add

Among my Christmas gifts were full playsets of Cleansing Wildfire, Darkmoss Bridge, and Slagwoods Bridge and a single copy of Roiling Terrain; so they replaced all my one ofs and all the nonbasic lands in the deck. Drossforge Bridge will be added at a later date.

I cleaned out my maybeboard because I found most of what I was looking for, for budget reasons, and Pooling Venom turned out to be an uncommon.

The new cards are allowing me to reconstitute my comander decks so I managed to free up a fourth Zhur-Taa Druid only in the end to add the fourth Roiling Terrain for a full playset. Priest of Titania is still an option, just not a near future one.

God Bless!

Comments

97% Casual

Competitive

Date added 3 years
Last updated 5 days
Legality

This deck is Pauper legal.

Cards 60
Avg. CMC 3.56
Folders Pauper Decks I Did Not Make, Pauper: ideas
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