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The main goals of the deck are to create controlled chaos by redirecting spell effects and controlling ETB triggers to give our opponents negative etb's via Summoner's Egg. This isn't meant to be the most refined list and many powerful tools that tax or prevent opponents from playing the game have been left out intentionally with the hope that it is more fun to play against.

This Deck looks to build a safe board state for itself and win by swapping its small artifact creatures with opponents powerful permanents or by comboing off with Fractured Identity + Leveler shenanigans. Controlling ETB triggers with Torpor Orb like effects in order to get our big bombs of Leveler, Sky Swallower or Eater of Days onto our field and then generously donate their effects to our opponents. We can do this in a number of ways, the best being Fractured Identity to hit all opponents at once. Another is to enchant our big creature with False Demise and give control of the enchantment to another player causing the creature to come into play on their board. We can also hide one of them in an egg and use Zedruu or another swap effect to gift it to someone else. Popping the egg with either a redirected spell or By Force.

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94% Casual

Competitive

Date added 4 years
Last updated 3 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

7 - 0 Mythic Rares

35 - 2 Rares

26 - 1 Uncommons

15 - 0 Commons

Cards 100
Avg. CMC 2.97
Tokens Construct 1/1 C Token w/ Defender, Copy Clone, 0/1 C Artifact Creature Pest, Servo 1/1 C, Survivor 1/1 R, Treasure
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