First!
Ok time for some talking:
Numero Uno: It almost seems like your trying to do to many things. You have slow 7 drops (Rift), 6 drops focused of drawing cards (Prime Speaker) and 2 and 3 drops focused on putting on the beats. I would sorta consolidate, a blue green agressive deck with a curve topping out at 4 seems very good. U/G midrange is also a cool thing but then we're looking at your other deck. Trying to do too many things was the reason I retired my other Junk Aggro deck.
Numero Dos: Now we have to choose a path, we could go the mono green aggro with a blue splash for cards like Simic Charm and Shambleshark , this means additions like Kalonian Tusker , Aspect of Hydra , and Experiment One . Sadly this also means we have to cut some lands some rifts and some Prime Speaker Zegana , and you have yourself a fully functional aggro deck. This is probably a strong deck.
Box two contains many of the same things as your other deck so I'm not going to go into as much detail.
So part of me feels very out of place saying this as I am know where near your level of a deck builder, but there are my thoughts! Thanks for being awesome and plus 1 because yeah!
P.S. I mentioned above I had retired my junk list, now I'm playing Explosive Growth | RUG Midrange if you would take I look!
April 8, 2014 7:28 p.m.
I'm so excited for that card. It will almost certainly find a spot in here somewhere. As will Kruphix if he isn't another disappointment like Karametra... -_-
Courser of Kruphix is basically an answer to opposing aggro. Simic simply cannot race a Mono-black aggro deck or burn deck without being a mono-blue variety or mono-green variety -- and I don't want to run either of those. Surprisingly, she becomes very relavent as an attacker once I have 5 mana up (to bestow a boon satyr), and as a 6/6 at instant speed she really wrecks face. The card advantage is great too
She synergizes with Kiora, the Crashing Wave by allowing me to see my top card before drawing it with Kiora. Kiora is perhaps not the most powerful card in the deck, but she is part of the glue that holds it together against other midrange decks. If they can't get through to kill her, she even becomes a win-con. But I can see the argument against her as well.
April 8, 2014 7:30 p.m.
Oh..... Sorry I just read the post on your article, this is your other deck!
April 8, 2014 8:42 p.m.
I always love your decks, and deck techs, and look to them as sources of inspiration. Looking forward to the evolution of this deck (poor Simic pun intended)!
April 8, 2014 10:19 p.m.
Hmmmm after more play testing I think what I said was quite wrong. Just do what ya do man.
April 9, 2014 10:51 a.m.
RedSoxFanKy: lol well you've corrected most of your comments thus far so I have little to say, but I will say that this deck runs SUPER smoothly at the moment and I would have a hard time changing anything about it apart from sideboard options. Even adding Kruphix (should he be applicable) is going to be hard for me haha. But yeah, I've found that even without a plethora of super early threats I can still be just as aggressive as I must be against most decks. I'm sure my matchup against control isn't very amazing, but honestly I've just given up on making a deck that is good against control in these colors. It'll work sometimes and it won't others. And that's how control matches will be for me until rotation lol.
psones1: Thank you!
April 9, 2014 6:52 p.m.
InconspicuousPotato says... #10
If your match-up vs control isn't great then you're doing something wrong.
aggro > control
Storm Crow > all
April 9, 2014 9:35 p.m.
The only reason my matchup may not be incredible against control is that I'm a bit more "midrange" or slower than aggro decks that are typically good against control. If I had a playset of Experiment One in here, for example, I'd feel much safer than I currently do.
April 9, 2014 9:54 p.m.
InconspicuousPotato says... #12
Or a playset of Storm Crow . Control can't deal with a 20 turn clock that stupid Elspeth, Sun's Champion tokens can't block.
On a serious note, I was playtesting this deck and I always had something I would rather play than Courser of Kruphix in my hand. It got to the point where in multiple games I had one card in hand left and it was Courser of Kruphix and it wouldn't help me at all. I don't know what to replace it with but it was just really disappointing. I also was often not able to cast Prime Speaker Zegana and when I was it was "only" drawing 3 or 4 cards. Just something to think about.
April 9, 2014 10:07 p.m.
Having 4 Courser of Kruphix is probably 1 or 2 too many for this deck, I agree. Possible replacements so far include Scavenging Ooze , Nylea's Disciple , and Arbor Colossus for now. Though I do really like having courser in here for several reasons. First, it is one of the best creatures for evolving Shambleshark . Second, it helps to sift through my deck so that I don't flood out. And third, it's amazing against aggro. Really amazing. I'm going to try going to 2-3 and replacing those removed with Nylea's Disciple . I really like that card -- even if it isn't a game winner.
I'm wondering why you've had issues with Zegana. I typically don't have a lot of trouble getting her out if I have a Courser of Kruphix to help make my land drops. And Nykthos helps me a bunch too. Also, I would gladly play a 6-drop 4/4 that drew four cards. Honestly, while I could be drawing 5-6 cards with this deck using her, I'm perfectly fine with putting another threat on the board and having it restock my hand a small amount.
April 10, 2014 6:24 p.m.
InconspicuousPotato says... #14
I'd go Scooze over Nylea's Disciple because in a lot of match-ups in the current standard (MBD, Control, G/R Monsters) the lifegain is irrelevant because they are either going to grind the game to a halt and have as much time as they need to kill you or their creatures are bigger than yours. And your only 2 drop creature is Shambleshark and you could really use another one, and Scooze evolves the Fish Crab the first time. And against control and MBD Scooze can make use of your dead creatures while giving you an efficient beater. While randomly hosing dredge as well.
April 10, 2014 6:32 p.m.
I respect the choice of scooze for all of those various reasons. I may go with one of those and one Mistcutter Hydra . I just did some testing with a single one main board (the hydra) and my lord did it do amazing things. It really doesn't matter if it can be countered or if they have blue or whatever. It's just a Fireball that no one expects in Game 1. I love it.
I'll need to do testing with scooze to see if he is better as a one-of in the main or if it's just better to have the second hydra there.
April 10, 2014 7:46 p.m.
InconspicuousPotato says... #16
What makes it even better is that it can't be countered and gets past those annoying blue creatures/blue removal. Pro Detention Sphere is pretty nice too. I think that's a smart choice.
April 10, 2014 7:52 p.m.
I feel like my deck here is so tempo-dependent that even having a single one in the main can threaten death at any point and very early. I love how it has haste and I really wish there were more hasty green guys in standard. Shambleshark , and Boon Satyr sort of emulate haste in their own ways, but nothing beats the times when your opponent does what they can for their turn and you EoT rift their blocker into a 6/6 hydra for a blowout victory. it's beautiful.
April 10, 2014 8:07 p.m.
harrydemon117 says... #18
With so many creatures and ramp possibilities, I'm surprised to not see Garruk, Caller of Beasts in here somewhere. Seems good as a "digger" plus casting a big guy then following it up with Prime Speaker Zegana seems REALLY good
Not to mention that with Nykthos, Shrine to Nyx you could basically swarm the board after you "draw" with Garruk, Caller of Beasts
April 11, 2014 8:54 a.m.
harrydemon117 says... #19
Another thought I just had since you are running Nylea, God of the Hunt is why aren't you running Bow of Nylea along with it? It has AWESOME synergy paired with the god herself as trample/deathtouch means they're only blocking 1 damage per creature AND they still lose said creature! I think you could afford to drop 1x Polukranos, World Eater as he's legendary, and maybe 1 Boon Satyr to make room for them if you wanted to.
It also can give you some needed life against boros burn decks, "beef up" your creatures, and recycle things back into the bottom of your deck for long games. (although you probably won't use it that often, but it IS nice to thwart a Scavenging Ooze activation from time to time.
I don't know how I feel about Shambleshark . It looks like it can grow decently, but I feel like something else could be better. Skylasher also has flash AND gives you a great game vs monoblue. OR you could just run Scavenging Ooze yourself that will help vs monoblue and long games against creature based decks. maybe a 2/2 split?
April 11, 2014 9:05 a.m.
InconspicuousPotato says... #21
Honestly now with the centaurs blue doesn't seem any better than, say, white or red. Centaur Healer , Fanatic of Xenagos , Selesnya Charm , Call of the Conclave , Centaur's Herald and Boros Charm are all reasonable options. Or naya because why not.
April 11, 2014 7:56 p.m.
I can appreciate wanting to go with those color options for those choices. Boros Charm
especially is a great card. But I really want to stay with the blue splash for my removal suite. Cyclonic Rift
and Simic Charm
are so vital to my winning strategy that removing them would severely inhibit this deck's ability against certain other decks.
I think a lot of people undervalue being able to bounce an opponent's creature at instant speed, but it is an honestly viable strategy and plays around many different factors that one wouldn't even think of. Things such as dredge decks, Boros Reckoner , All of the numerous gods that are played, anything indestructible, etc. In addition to that, you force your opponent to "waste" mana and effectively, their turns. In an aggressive deck such as this one, forcing your opponent to use up their mana to EITHER play a removal spell or a creature is a big part of what allows one to push through damage at a reasonable and steady pace.
In addition to that, Simic Charm provides additional utility by being a pump spell or an anti-removal spell. And these can both be highly relevant in standard right now. Cyclonic Rift also has the potential to become a one-sided board wipe. When things stall out, that means you just win.
So basically what I'm trying to say is that unless they print a HUGE reason to not run blue in a centaurs deck, I'll be sticking to it. But thank you for the suggestion :)
April 11, 2014 8:04 p.m.
InconspicuousPotato says... #23
Or run 5 color with all the blue removal, red and white centaurs, green stuff, and splash black for Chromanticore .
April 11, 2014 8:16 p.m.
InconspicuousPotato says... #24
April 12, 2014 2:38 p.m.
Why mana conflux? Seems like you got decently easy mana costs to fill.
InconspicuousPotato says... #1
1st to upvote.
Dictate of Kruphix
could be quite good here as a repeatable source of card advantage.
I think with this version Courser of Kruphix isn't as good as before. This version is more aggressive and a 2/4 that gains life isn't exactly aggressive.
I also feel that way with Kiora, the Crashing Wave . I love Kiora too, but she's better fit for a much more midrangey deck.
I would love to read a deck tech BTW.
April 8, 2014 7:18 p.m.