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Secret Invasion

Commander / EDH

OrmsByGore


Maybeboard


Big mana artifacts built around using Brudiclad as a finisher. I've been tuning this for a while and I've been really enjoying Saheeli's ability to enable casting stupid expensive things very early. This deck has a slightly lowered land count and runs a ton of cheap artifact ramp, along with a bunch of things to mass generate tokens. Most tokens are artifacts in this deck, which enables Saheeli as well as Brudiclad. I also have a suite of copy-token generators to enable combo kills with Brudiclad rather than just using my largest token.

Saheeli has the side benefit of enabling very high cost X spells, so I have a couple of big draw spells to enable finding my puzzle pieces, as there are usually a lot of moving parts involved in making this deck do work.

Priority additions:
Mycosynth Golem - seems like a no brainer the more I think about it
Nevinyrral's Disk - too good to stay out with the untappers/Forge
Trinket Mage - Finds a pretty solid package already, which can grow
Treasure Mage - Finds basically all of my win conditions and hits most categories of cards the deck is built around
Spine of Ish Sah/Meteor Golem - not sure which of these I want. Spine recurs itself, but Meteor Golem works better with clone effects and Feldon. Either way at least one needs to come in soon. I'm very spot removal light, so having something I can recur a few times would go a long way.

Suggestions

Updates Add

I wanted a little more protection, and Mimic Vat has done little to nothing in testing despite seeming awesome in theory. Too much setup required for it to work and the deck is already clunky. Going with Arcane Denial over Counterspell for ease of casting reasons but Counterspell is also on the hotlist right now.
+Arcane Denial -Mimic Vat

More token copy flexibility, less random artifact genesis wave, which even though I can make very big is not usually very effective since this is kinda combo-oriented.
+Saheeli's Artistry -Saheeli's Directive

Straight upgrade, really. Soul is a bro but I've been blown out and I'd rather this deck be more resiliant. Saheeli mana makes Forge a non-issue for the most part.
+Darksteel Forge -Soul of New Phyrexia

Better mana production early, since my general has 2 colorless in her cost. Familiar is cool but dies to anything and Fellwar Stone has more upside with the artifact untapping that I definitely want to find in an ideal game.
+Ancient Tomb -Reliquary Tower
+Fellwar Stone -Jhoira's Familiar

Someone suggested All is Dust and Ugin made too much sense as well. Stupid easy to cast with Saheeli. Curse of the Swine seemed like a nice way to tilt most of my boardwipes into mostly not affecting myself, as well as leveraging Saheeli's mana production more, since Act is usually pretty cheap when it's good anyway. I'm not convinced Nev's Disk should come out especially with the addition of Forge and Unwinding Clock so that may need to come back in once I find the next weak points.
+Ugin, the Spirit Dragon -Thirst for Knowledge
+All is Dust -Nevinyrral's Disk
+Curse of the Swine -Blasphemous Act

I'm tempted to add big Eldrazi as well but they don't do much for the artifact or Brudiclad plan and slots are already pretty tight. I'd want to have Arcane Artisan in here to enable token copies, which means nonlegendaries for Brudiclad swarm ability so I'm considering also adding Desolation Twin/Void Winnower/It that Betrays? For now I'm upgrading Inkwell Leviathan's lame smashy face to a less combat oriented win condition that works well with the mass draw I already have. On that note, I want to experiment with one fewer land in the deck and I'm already pretty light on R costs. Mo' draw.
+Psychosis Crawler -Inkwell Leviathan
+Blue Sun's Zenith -Mountain

Cheaper tokens for more Saheeli mana, nuts with Unwinding Clock, and works with the Trinket Mage I want to fit in eventually.
+Retrofitter Foundry -Pia and Kiran Nalaar

Colorless swap for ease of casting with Saheeli and not dying to Ugin/All is Dust.
+Foundry Inspector -Etherium Sculptor

As much as I love Mirage Mirror it hasn't really been doing much besides enabling Nevinyrral's Disk shenanigans. Humiliator is also cool but this deck really could use the extra potency that these 4 mana do nothings add. 4 mana Trinket Mage when.
+Clock of Omens -Mirage Mirror
+Krark-Clan Ironworks -Vedalken Humiliator

Comments

Date added 6 years
Last updated 3 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

11 - 0 Mythic Rares

44 - 0 Rares

18 - 0 Uncommons

9 - 0 Commons

Cards 100
Avg. CMC 3.55
Tokens Bird 2/2 U, Boar 2/2 G, Construct 4/4 C, Copy Clone, Emblem Daretti, Scrap Savant, Emblem Tezzeret, Artifice Master, Goat 0/1 W, Myr 1/1 C, Phyrexian Myr 2/1 U, Servo 1/1 C, Thopter 1/1 C, Thopter 1/1 U, Treasure, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
Folders Z_Deprecated_EDH
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