This is all I can scrap together. I'm a broke teenager, what can I say. Any suggestions would be awesome though, but keep in mind I probably won't be dropping much more on the deck. Would like to pick up more Exquisite Firecraft and Scab-Clan Berserker, but as it says in my description, my LGS is out :/.
Hopefully I can place decently at the first FNM I take it to.
July 27, 2015 8:54 p.m.
TheNextRedDude says... #3
Good luck, and just a tip: cut collateral damage, you don't have a single token maker. If you have Arc Lightning, it's great.
July 28, 2015 7:19 a.m.
Interesting deck. Is it your budget that made you decide to play this rather than mono red goblins? Either way, it looks nice, and when you get your hands on those Scab-Clan Berserker and Exquisite Firecraft, this deck will be awesome. Good luck at fnm!
July 28, 2015 10:02 a.m.
@TheNextRedDude: What do you mean I don't have a single token maker? I have 4x Dragon Fodder and 4x Hordeling Outburst xD.
@Minelia5: Yeah, goblins is too much $. Between Goblin Piledriver and Goblin Rabblemaster, the cost is just too high. Also, without nay knowledge of the cards that are going to be in BFZ, Mono-Red Burn/Aggro will survive rotation better, I believe. But that's looking far in the future. Thanks, I'll need all the luck I can get. My LGS is very competitive.
July 28, 2015 11:33 a.m.
TheNextRedDude says... #7
Arc Lightning. Trust me, its great in the sideboard, and potentially mainboard. It has worked very well for me, maybe it will for you.
August 1, 2015 10:38 a.m.
haysmafia1 says... #8
Nice job @ Game Day Origins! I up-voted this deck.
If you wouldn't mind, plz check out my deck (it is very similar to yours here):
A Dash Of Burn Playtest
Standard
SCORE: 1 | 2 COMMENTS | 197 VIEWS
Appreciated!!
August 11, 2015 12:06 p.m.
haysmafia1 says... #9
Collateral Damage is very good, especially against Abzan & Control decks. They are going to Abzan Charm, Ultimate Price, Dromoka's Command your creatures, might as well "strike" (pun intended) them for three to the face in response.
August 18, 2015 10:53 a.m.
Like it, +1. I splashed green in my RDW.
My deck:
Atarka R/G Aggro Playtest
Standard
SCORE: 1 | 1 COMMENTS | 502 VIEWS
October 14, 2015 4:26 p.m.
what do you mean rotating? Origins isn't rotating for a long time.
October 14, 2015 6:33 p.m.
I've Got four Wild Slash. I like the reach Impulse gives for dealing with Mantis Rider.
October 15, 2015 1:08 p.m.
RovkirHexus says... #14
Hmm... You're not running many Dragons, so I'd reduce or remove the Thunderbreaks. I'd run a couple Embermaw Hellion in case the game gets dragged out. The extra damage adds up. It can make your Wild Slashes into Lightning Bolts, or better.
October 15, 2015 1:08 p.m.
Embermaw Hellion is definitely a thought, but probably more for the sideboard. When I was originally constructing this deck for rotation, Thunderbreak Regent just seemed like the obvious replacement for Stoke the Flames. Both slot into the four spot, both deal four damage, and Regent is usually at least three damage when it comes down. I have been considering dropping it to the sideboard (or now maybe Embermaw) and adding in quicker options to the maindeck. Then if I need to go bigger I can sideboard in. I think I just need some more testing as well. Thanks for the comments!
October 15, 2015 1:12 p.m.
fancywales says... #16
Zada seems a little slow but I haven't tested, might be sweet. You could run Flamewake Phoenix because you can get it back with Thunderbreak Regent and has nice evasion. Any way still a cool build.
October 19, 2015 5:09 p.m.
Zada in all honestly isn't probably the best choice, but as a one of I don't think I'm hurting the build too much. It gives some of the surprise factor that the Atarka Red counterparts have. He either distracts the opponent or wins me the game when he gets played, haha.
I actually had Flamewake in for awhile, but replaced it with Dragon Fodder. It does synergize well with Thunderbreak Regent, but Fodder makes up for my lack of turn two plays, triggers prowess, and in the end hits for the same amount, assuming no blocks.
Thanks for commenting! +1 maybe? :P
October 19, 2015 5:47 p.m.
Metamorphic1992 says... #18
Infectious Bloodlust, Fall of the Titans, Outnumber, Akoum Firebird, Avaricious Dragon, Dragonmaster Outcast, Dragon Whisperer, Chandra, Flamecaller, Goblin Glory Chaser, Magmatic Chasm, Kozilek's Return, Radiant Flames, Call of the Full Moon, Draconic Roar, Descent of the Dragons, Geier Reach Bandit Flip, Goblin Dark-Dwellers, Goblin Piledriver, Pia and Kiran Nalaar, Scourge Wolf, Tormenting Voice, Vessel of Volatility
Some of these cards are only good when used in certain deck types or for certain matchups. But all of them either see competetive play or at least could possibly in the right deck. I left out the cards already listed here.
July 5, 2016 9:01 p.m.
We're running the same shell, but I dont have Exquisite Firecraft. So the slot went to 2- Chandra, Fire of Kaladesh Flip and 4-offs of Insolent Neonate Village Messenger Flip and Lightning Berserker...
July 26, 2016 8:30 p.m.
I think Firecraft is a must. Gives you such good reach to close out games. I'm not sure if I'm loving the 1 toughness creatures so much going into what could be a Liliana, the Last Hope centric meta, but I figure we probably can't give any of them up, and we just need to rely on killing the Lili through burn or hoping we've whittled the opponents life total far enough down to burn them out.
Yeah, I just really don't like the look of Mcvety's list.....some of the card choices seem odd to me.
July 26, 2016 11:01 p.m.
The complete lack of Bedlam Reveler is probably the one thing I find lacking in this deck. Being able to drop 3/4 prowess for 2-3 CMC AND discard which allows madness and draw 3 cards is just nuts for a red deck. You do this basically when you need it most and have played your hand. Imo, any RDW should run 2-4 in the main unless they are completely devoted to creature aggro. This deck seems to be a hybrid with 18 spells and 21 creatures so 3 of them sounds correct.
Also, to my bitter disappointment, Scab-Clan Berserker has basically never been really used in standard. at 3CMC there are much better cards to be played imo. Being a 2/2 hurts it and not really getting anything big out of it until it hits face is lackluster. Though don't get me wrong, the ability once she's renowned can be great, it's getting there that's the problem. She loses or just trades to almost every 2CMC creature being played right now in standard and also many of the 1CMC creatures in decks that use them. I think you could safely remove her from the SB in favor of something else.
Instead how about looking at Devour in Flames to get rid of problem PW or high HP creatures, I would even consider removing the Lightning Axes and go for a full x4 of this card in the side. For effectively 1CMC more you get to hit PW with it on top of creatures and don't have to discard which could be annoying if you have nothing good to discard.
But I think the main issue is the lack of Bedlam Reveler in a deck with 18 spells and a low curve.
July 28, 2016 3:33 p.m.
Also I would think that in a deck with 21 creatures Hanweir Battlements would be valuable since it gives haste for 1CMC. I would get rid of the Blighted Gorge for it.
July 28, 2016 3:41 p.m.
I've been considering either Hanweir or Geier Reach Sanitarium as one-ofs. Both have value, but I think you're probably right. The Sanitarium just provides me draw as well as a madness outlet for Fiery Temper. I'm still trying to figure out if Bedlam Reveler has a spot in this deck.
July 28, 2016 4:11 p.m.
@Noctem: Bedlam Reveler has definitely been a consideration, but for me it doesn't seem like an auto include, which is why I want to test it first. Casting it for 2-3 CMC would require literally perfect draws, and if I thought I could consistently hit that mark, it would be in the deck already. I see myself casting it for more 4-5 CMC on most occasions, in which case it's a dead card in my hand that I don't really want to be playing or drawing until the late game. I could be totally off on this, but that's where I stand as of now without having actually playtested the card. The problem is, like you mention, this is deck isn't a pure noncreature, instant and sorcery focused deck. Most of the cards that are hitting my graveyard in the early stages of the game are creatures, and Abbot of Keral Keep obviously doesn't synergize very well with the Reveler.
Scab-Clan Berserker has honestly really impressed me, as I've had it in the sideboard for quite a while now. You're correct in saying that a 2/2 body for three loses to all the Sylvan Advocates and Spell Quellers of the world, but that's why it's a sideboard cards. I don't want it in every matchup. I want it against the control decks (especially when I'm on the play) where I can drop it turn three and get the renown trigger, or even use a burn spell to clear the way for it to get its damage in. I dunno, I've just found that it absolutely hoses certain matchups.
July 30, 2016 1 a.m.
I've been playtesting as well like tonight at FNM. I've confirmed that having 4 Bedlam's isn't correct. 3 is the sweet spot because hopefully then you don't draw all of them before playing the first :p
Casting it tonight usually cost about 3-4 CMC in my list but I have slightly more spells than you do in this deck. Abbot is not very good for Bedlam, however he does allow us to accelerate our dig through the deck and can help us ensure our land drops or give us fuel. It's a bit clunky but good?
I'll have to playtest the berserker again then. I played against control tonight and I think she could have been useful if she didn't get removed right away. I'll give feedback once I do.
Do you find Chandra better than the Eldritch Moon version? I suppose the difference is that she untaps when you play any red spell vs the other requires instant or sorcery..
TheNextRedDude says... #1
Looks interesting, I'd like to know how it does. If you need any help or suggestions, i'd be happy to help. Not exactly how i would build it, but it is looking good.
July 27, 2015 6:36 p.m.