willsm87 I actually ran a few of them in a different deck, but it never did what I wanted it to. I think if I ran it in a deck like this, I'd have to sacrifice some of the non-token creatures or higher-cost spells to make it worth it. I also think that card might be best suited to a token based deck with ramp so that you can have it out as early as turn 3 or so and start doubling those tokens for the rest of the game.
I might actually playtest a version with 2 in place of Intangible Virtue .
May 22, 2013 1:06 a.m.
Seriously consider Parallel Lives it's a ridic good token support card and should be auto included in any G/X token build IMO
May 22, 2013 1:49 a.m.
dantares25 says... #4
Just fyi, you can't sacrifice Judge's Familiar to counter Supreme Verdict , supreme is uncounterable. You can however keep mana open for your Rootborn Defenses because indestructible trumps verdict.
I would suggest cleaning up a few things here, if you're going to include Intangible Virtue then it should be more token focused, because it has 0 effect on all 18 of your 18 creatures, at least until your Doomed Traveler or Voice of Resurgence trades. If you're banking on the trade, then I would be more centric on putting pressure on to force your opponent to trade, while also threatening the Selesnya Charm mana to make the trade unfavorable for them. Or on the backfoot if you're defending, you can use your mana to cast virtue, and chump block to create your token army. Additionally I would think 4x Intangible Virtue or 0 would be the best numbers, running 2 in a deck not centered around tokens means you might hit it when you don't need it and might not when you do need it. Having extra's if your deck is token heavy isn't a bad thing, just means they're stronger.
I was intrigued by the thought of putting on pressure to force your opponent to block your creatures making your army stronger so I copied your deck and made some edits to it if you want to check it out:
May 22, 2013 3:42 a.m.
@dantares25 Crap, totally forgot about the uncounterable supreme verdict. Bleh.
The deck definitely puts on the pressure. It almost always puts them in a position of "do i block and leave him with a +1/+1 vigilant token on the board?"
I'm thinking of replacing Dryad Militant with Precinct Captain because if I leave 2 mana up when I attack, they won't know if I'm going to give it +2/+2 and trample with Selesnya Charm , which would be a hit in most cases, but the early 2-4 damage from Dryad Militant can go a long way sometimes.
Right now the Intangible Virtue s are kind of a placeholder until I get more Advent of the Wurm s, but so far they've been doing more work in playtesting than I thought they would. BUT, you guys are kind of starting to sell me on the idea of replacing them with two Paralell Lives. Just not sure if I want the deck to be about making lots of small tokens, or fewer bigger ones.
May 22, 2013 9:26 a.m.
vampirelazarus says... #6
Personally, I dislike one-ofs. I'd lose the Experiment One , and put in maybe another Advent of the Wurm . I know Experiment One is good and all, its just my experience that one-ofs rarely see play, and as such, they should be heavily considered.
That being said, if you really wanted it in the deck, I would take out the two Dryad Militant s for two more.
But thats just me.
May 22, 2013 4:28 p.m.
vampirelazarus says... #8
For the sideboard, you cant go wrong with Tormod's Crypt against reanimator.
June 6, 2013 9:21 p.m.
Good deck, a lot of synergy. Have you thought about Parallel Lives or Growing Ranks for games that drag on for a few turns? Can get deadly with Advent of the Wurm or the token from Voice of Resurgence . Grove of the Guardian is also good for games that last more than 5 turns. Ranger's Guile is good for keeping your creatures alive too. Again, awesome deck though.
willsm87 says... #1
Have you thought about Parallel Lives , especially when you have 2x on the field. Drop an Advent of the Wurm and get 4x 5/5 Wurms with trample lol.
May 22, 2013 12:49 a.m.