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Selesnya Ramp/Midrange

Modern

PoppaAdat


Sideboard


Been messing around with a GW ramp/midrange deck with a strong early game without rolling over dead once it gets into the late game. I came up with this after being frustrated trying to tune my GWB Junk deck...I feel that right now GW has a more streamlined approach and allows me to play the aggro role more effectively. This deck also has a small elf sub-theme which has been surprisingly effective at helping with the aggro part as well as the ramp part. Turn 3 Armada Wurms are very possible and Deathrite Shaman out of the board doubles as extra lifegain as well as a threat against reanimator.

The most recent addition is Collective Blessing. I had been running 3x Craterhoof's and 1x Angel of Serenity before realizing that they were a liability in my hand more often than they stole games. With a singleton Craterhoof still able to steal a win from nowhere, I felt that all of my mana-dork ramp needed another purpose other than spitting out Wurms and the Craterhoof. Collective Blessing has been a nice way to immediately affect the board and make any of my mana dorks a real threat.

As always, open to suggestions.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Modern legal.

Rarity (main - side)

6 - 0 Mythic Rares

26 - 6 Rares

5 - 4 Uncommons

14 - 4 Commons

Cards 60
Avg. CMC 3.16
Tokens Beast 3/3 G, Knight 2/2 W w/ Vigilance, Wurm 5/5 G w/ Trample
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