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Selesnya Token Ramprange

Standard*

The_Fezig


Sideboard


Maybeboard

Enchantment (1)

Sorcery (1)


Using some ramp elements to make a midrangish green/white token deck. In the end, the goal is just to zerg the enemy with tokens, trample, and bonuses from my walkers and township.

Edit 1/7/13 -

Made some alterations to the base concept behind the deck and focused more on larger tokens and populating as opposed to walkers and mass production. The deck has a bit more early punch, plenty of ramp, and some heavy beatdown action working.

Basically, my goal is to play a turn one elf and use it to have a token as well as a temple or champion out by turn 3. Populate a time or two, and have a ton of unblockables of a 3/3 or higher nature swinging at the enemies face. Sideboard mostly attempts to answer aggro and board wipe.

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

0 - 2 Mythic Rares

19 - 0 Rares

17 - 7 Uncommons

11 - 6 Commons

Cards 60
Avg. CMC 2.46
Tokens Centaur 3/3 G, Human 1/1 W, Knight 2/2 W w/ Vigilance, Spirit 1/1 W
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