Selfish Reading is some what like Turns but not about just one card. I win most of the time with Curious Homunculus
and/or Part the Waterveil and the back up win con is Jace Beleren (Mill). Most of the cards in this deck is to time walk me to 4th/5th turn and then I kick off my combo. A lost of people as why I play Curious Homunculus
. Here is why, if they they kill Curious Homunculus
with a spell then they wasted mana/ a turn to kill him. If they don't kill him I can kick off one turn sooner. So most of the time it is a win-win.
Dictate of Kruphix, Howling Mine, Serum Visions, and Jace Beleren keeps me drawing more extra turn cards
Part the Waterveil, Temporal Mastery, Time Warp, and Walk the Aeons are my extra turn cards
Cryptic Command, Gigadrowse, Remand, Spreading Seas are here to help me time walk with out the extra turn cards
Elixir of Immortality stops me from milling myself and more life when needed
Gemstone Caverns, Ghost Quarter,Mikokoro, Center of the Sea,Minamo, School at Water's Edge,Oboro, Palace in the Clouds helps me against Boil and Choke, since the deck is mono color blue.
Sideboard:
AEtherize is for slowing down Zoo/Merfolk/Elf
Boomerang is for bouncing land for tron (slowing them down), bouncing Choke, and/or bouncing permanents that are in the way.Cryptic Command is also used for this too.
Exhaustion is slowing down Zoo/Merfolk/Elf
Hibernation is for slowing down Zoo/Elf/green decks
Hurkyl's Recall for slowing down affinity deck
Grafdigger's Cage to stop dredge decks and Collected Company
Spellskite is for slowing infect/ decks that pump their creaturs up.