Maybeboard


Ungoliant Greetings friend! I present to you my favorite deck built around my favorite general- Sidisi, Brood Tyrant. I designed this deck to utilize value-based graveyard interactions and powerful game-ending combinations. I purposefully avoided non-interactive sequences and auto-win plays to keep games challenging and engaging. If you love filling your graveyard, flooding the board with tokens, and finding interesting combos on the fly, this may be the deck for you!

The goal of this deck is to utilize self mill and turn your entire library upside down. Your graveyard will become an extension of your hand granting virtual card advantage that will translate into wins. Our commander enables this strategy by being an additional source of self mill and by helping to develop the board in the process. The following cards allow us to accomplish this goal:

Ramp:

Birds of Paradise, Deathrite Shaman, Llanowar Elves, Devoted Druid, Channeler Initiate, Farhaven Elf, Elvish Mystic, Fyndhorn Elves, Sakura-Tribe Elder, Springbloom Druid, Wood Elves

Recursion:

Eternal Witness, Genesis, Oversold Cemetery, Life from the Loam, Tortured Existence

Interaction:

Deathrite Shaman, Living Deathfoil, Massacre Wurm

Card Draw:

Mulldrifter,The Gitrog Monster, Life from the Loam, Cephalid Coliseum, Tranquil Thicket, Deep Analysis, Skullclamp

Token Producers:

Deranged Hermit, Ishkanah, Grafwidow, Zombie Infestation, Spider Spawning, Sidisi, Brood Tyrant, Worm Harvest

Aphetto Alchemist + Mesmeric Orb

With Mesmeric Orb out you can utilize Aphetto Alchemist to repeatedly tap+untap milling yourself for one card each time. If Sidisi in play, each creature milled this way will produce a zombie token.

Life from the Loam + Phyrexian Altar + Worm Harvest + Barren Moor or The Gitrog Monster

If you have at least 9 lands in your graveyard casting Worm Harvest will generate enough tokens to sacrifice to Phyrexian Altar and enable a loop of casting Life from the Loam, Worm Harvest, and Cycling a land (returning the Loam) to cast the Harvest infinitely producing 1 extra token each time.

Dakmor Salvage + The Gitrog Monster + Zombie Infestation + Any Dredge Creature.

This one takes a bit of work to pull off but when it happens it's glorious. With Gitrog + Zombie Infestation in play and Dakmor Salvage + a Dredge Creature in hand, you discard the Salvage and Creature to Infestation. The Salvage being discarded will cause the Gitrog's draw ability to trigger. You use that trigger to dredge your largest dredge creature (Preferably Golgari Grave-Troll) returning it to hand. If that dredge turns over any lands, you will get another draw trigger from Gitrog. With this trigger you return the Salvage to hand and repeat the process as many times as you can. If you're moderately lucky you will mill your entire library and produce many many zombie tokens from Infestation. If your commander is in play during all of this, things get pretty nutty.

Note: the Dredge creature required can be in your graveyard at the beginning of the chain as long as you have any other card to discard to Zombie Infestation with Dakmor Salvage.

Value:

The Gitrog Monster Gitrog is an engine all by itself. If you get it to stick for an entire turn cycle, you will likely win outright or put yourself in a position to win the following turn.

Memory's Journey + Runic Repetition + Spider Spawning

A timely Spider Spawning is often enough to put you in a position to win the following turn. If you want to get extra cute, you can begin looping the effect after milling your entire library and flashing back Memory's Journey targeting Spider Spawning + Runic Repetition. You then cast the Runic Repetition targeting Memory's Journey and repeat the process. Additional Memory's Journey targets include Splendid Reclamation to dump all your lands onto the battlefield, Key protection pieces, or choosing not to add a third card at all (to increase likelihood of drawing the essential two). Opponents preventing you from attacking? Once you have all the spiders, consider casting or reanimating Ishkanah, Grafwidow and draining your opponents out one by one.

Craterhoof Behemoth + Dread Return

If you happen to mill your Craterhoof and Dread Return (or have the return in hand), its time to start doing math. I've had enough tokens on board to make a game-ending Craterhoof swing as early as turn 5.

Golgari Grave-Troll + Jarad, Golgari Lich Lord

Golgari Grave-Troll can easily get big enough to make Jarad's activation read "You win the Game".

Exclusions:

Laboratory Maniac

If I needed additional ways to "Just Win" I may add this card. Right now it feels a little overdone and boring. You could argue that reanimating Craterhoof isn't any more clever but something about attacking with an army of arbitrarily large dooders is more fun to me.

Entomb,Survival of the Fittest,Demonic Tutor, etc.

These cards are all incredibly powerful additions. If I were attempting to make this deck more competitive, I would likely start here. I personally try to limit the number of tutor effects I have in my EDH decks. I find that too many tutors create linear gameplay which hinders the replay value of the deck thus diminishing my overall enjoyment. In addition, searching your library too frequently slows down gameplay and is frustrating for other players.

Forbidden Alchemy, Mulch, Tracker's Instincts etc.

These cards were included in previous builds. While fine additions, I found that utilizing the Dredge mechanic was much more powerful and consistent. As a result, I replaced these cards with effects that would allow me to repeatedly Dredge.

Doubling Season, Parallel Lives

These cards would be very powerful additions to the deck. I did not include them because:

  1. Playing one makes you a giant target at the table.
  2. I can already make an obscene amount of tokens without them.
  3. They are non-creature spells which are not essential.
  4. I want to keep the power level of the deck moderate to avoid hate from my playgroup.
  5. Doubling Season is expensive yo

Roleplayers:

Skirge Familiar + Zombie Infestation

This deck needs free or efficient discard outlets for its Dredge enablers. In addition, Infestation is a slow but powerful token engine when combined with Life from the Loam. Finally, if you manage to get the combo with Gitrog going, you basically win the game.

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94% Casual

Competitive

Revision 37 See all

(1 month ago)

-1 Glasspool Mimic  Flip main
Date added 8 years
Last updated 1 month
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

50 - 0 Rares

25 - 0 Uncommons

12 - 0 Commons

Cards 100
Avg. CMC 3.25
Tokens Goat 0/1 W, Insect 1/1 BG, Treasure, Worm 1/1 BG, Zombie 2/2 B
Folders EDH, Fun, Tarkier, Decks
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