BotaNickill says... #2
Meurth! Thanks for the suggestions buddy! Serra's Sanctum looks sweete, I'll try to acquire one. I have Nature's Chosen , so I can add that no problem. have to scrounge around to see if I have the others. Do you have any suggestions for what to remove? I have a hard time making slots in this deck. See any weak cards??
January 14, 2019 8:11 p.m.
BotaNickill says... #3
Alos, I have the Shalai, Voice of Plenty now, so I need a slot for her as well.
January 14, 2019 8:12 p.m.
It will probably take some playtesting to find the right balance with ramp spells and I'm not sure which cards to cut since I'm not familiar with the deck. Celestial Archon is not very good though in my opinion and I'm not sure about the Boon Satyr and Vizier of the Menagerie either
January 14, 2019 10:39 p.m.
BotaNickill says... #5
Thanks for taking a minute to make suggestions. I agree Celestial Archon is not good, too much cmc. Boon Satyr I'm always on the fence about, I feel like it could be useful, but it honestly never seems to make a difference in the outcome of the game. Vizier of the Menagerie I feel could be useful though, I have a lot of other cards that manipulate the top of my library, Mirri's Guile , Courser of Kruphix , Mul Daya Channelers , Sylvan Library , and if I don't like what I see there, I use a fetch land or something to shuffle the deck.
I'm def going to try and get my hands on a Serra's Sanctum , and maybe a Selvala, Heart of the Wilds though, those seem solid for sure. I'll do some searching and see what I can scrounge up for a lil more ramp. Cheers!~
January 15, 2019 12:40 a.m.
Snickles@EDH_only says... #6
I have to similar decks for cross-comparison if you like - Date with Hanna, an enchanted evening for UW enchantment control, and an enchantment themed GW Would you please kindly? for more denial than overt taxation and Ghostly Prison effects.
January 17, 2019 10:02 a.m.
zapyourtumor says... #7
I feel like there may be a better voltron/enchantment selesnya commander than Sigarda, Host of Herons , since her most important ability is only useful against some matchups.
I will look and try to find one. Google image search FTW!
February 15, 2019 9:14 p.m.
Very nice deck! Too bad you can’t use Sigarda’s sister Bruna, Light of Alabaster . She’s much more powerful in an aura deck, but wrong color identity for this one. Also, just an artistic suggestion, the name is hilarious, but I’d have gone with “Selesbyans”. I think it rolls off the tongue better =) +1 from me!
June 17, 2019 12:35 p.m.
BotaNickill says... #9
jtmoss91, thanks for the upvote and the suggestions! Although you are not the first person to tell me I should have called the Deck "Selesbians" or something similar, lol. I personally like to say it offhandedly at tournaments, like " Tap a green and a white, and cast my Selesnya(baians) charm to Exile target creature". Or something to that effect, It's usually good for a laugh at least. I too wish I could splash blue in this deck somehow, almost enough to consider using Jenara, Asura of War as commander and who could resist Iridescent Angel , but Sigarda, Host of Herons really is the best commander I have found for this build. She is almost always a game winner dealing commander damage whilst enchanted with all sorts of powerful abilities. There is also a bunch of really good enchantments in blue that I would love to add, but until I find someone better than Sigarda to command, it's gonna stay Selesnyabians. and besides if I switch to Bant, the name doesn't make sense anymore!
June 18, 2019 8 p.m.
I put together a similar sort of deck the other day. Here are a few of my differences:
Creatures
- Bronzehide Lion
- Kitsune Mystic Flip is a combat trick
- Krond the Dawn-Clad
- Nomad Mythmaker and Sun Titan for recursion of auras
- Umbra Mystic if you are dealing with board wipes
Enchantments
- Song of the Dryads, Darksteel Mutation and Kenrith's Transformation for board control
- Gift of Immortality is nuts
- Sigil of the Empty Throne is an alternative win con
- Sphere of Safety
Sorceries
- Creeping Renaissance "Enchantment"
- Replenish
- Three Dreams
Lands
- Hall of Heliod's Generosity
- Reliquary Tower for all the card draw
February 4, 2020 7:26 a.m.
In terms of cuts to add the things I suggested:
- Bear Umbra is powerful ramp if you can tutor it out. I get that you want the infinite Earthcraft combo, but maybe you can cut Land Tax? At least the Umbra doubles as totem armor.
- Swap Arrest for some of the other Auras which completely disable permanents/creatures.
- How often has Quarantine Field gone off for anything above 2?
- Birds, Paradise Druid and Caryatid seem unneeded.
- Bow and Spear? I run mana rocks, Quietus Spike (maybeboard) and Grafted Exoskeleton.
- Serra's (Blessing, Embrace) are potentially underpowered. Though vigilance is very good in here.
- I think you can cut some lands for mana rocks, personally. It lets you ramp faster on average.
- I'm on the fence about Femeref Enchantress. She's boardwipe insurance and that's it. There are other ways to recover from wipes (Wheel of Sun and Moon), and without unlim hand size you lose a bunch to the grave. I'd suggest the land inclusions plus Renaissance.
- Frontier Siege ??
February 4, 2020 7:56 a.m.
BotaNickill says... #12
Dude! Thank you so much for your constructive feedback and suggestions. I really appreciate it, as I want this Deck to be as good as it can be. I would love to see your build,but I didn't see it on your page.
Let's see, where to start. I agree the Birds of Paradise could be cut, but I believe hexproof/ramp creatures are better than mana rocks in this build as they offer a mana dork that has great evasion, can be enchanted to be made bigger, and can attack and/or block, therefore, better than artifacts that won't trigger my enchantresses. Land Tax not only allows me to pull all of the extra basic lands out of my deck, but also allows me to change the top card of my deck if I don't like what I see there with the Courser of Kruphix, Mul Daya Channelers, or Vizier of the Menagerie.
Arrest/Pacifism could prolly be replaced with the aura cards you suggested if I had them, I'll add those to my shopping list.
Quietus Spike, Grafted Exoskeleton again, not enchantments, and not cohesive to enchantress build. therefore inferior to bow and spear. Also, Spear of Heliod double as buff and removal. Bow of Nylea quintuple action, lifegain, removal, recursion, buff, and deathtouch.
Mana rocks, again, not enchantments. Frontier Siege, you ask?? it provides an extra 2 green mana during first main phase, and Another 2 green mana on 2nd main phase. that's 4 mana per turn. how can you top that for ramp?
Femeref Enchantress? Boardwipe insurance indeed, also every time anyone kills an enchantment I get to draw a card, including when I do it....Card draw = more cards in hand, no matter where it comes from. Speaking of card draw, I should prolly add the Reliquary Tower good call.
Gift of Immortality is one that's been in and out of the deck again and again, I like it, but there are so many good cards to choose from, and it seems to keep getting cut, I'll try it again. Replenish is great, however I don't have it, and it's pricey. Umbra Mystic I have and again, she's in and out depending on how I feel that day, or if I'm doing multiplayer, vs 1v1.
Bronzehide Lion I haven't pulled yet, And while indestructible is good, it doesn't have hexproof like it's older counterpart, Fleecemane Lion and is as such, inferior, plus it's situational, as you have to have open mana to use it's abilities, plus the loses other abilities clause is kinda weak.
I think I have Sigil of the Empty Throne I can give that a try as well. The other cards, I don't have, But I will consider them.
Again, thanks for the feedback, and I would love it if you wish to try and change my mind on any of these suggestions.
February 4, 2020 10:05 p.m.
Crow_Umbra says... #14
Nice deck! I've occasionally considered turning my Siona, Captain of the Pyleas deck into full Sigarda, Host of Herons Voltron.
Have you ever used Concerted Effort ? I like to run it in my Voltron builds so my board can benefit from any of the keywords on the Auras I have out.
April 11, 2021 1:44 a.m.
king-saproling says... #15
You might considering running a suite of 1-drop dorks ( Birds of Paradise , Avacyn's Pilgrim , Llanowar Elves , Fyndhorn Elves , Elvish Mystic ) and 3-drop ramp ( Overgrowth , New Horizons , Weirding Wood , Wellspring , Wolfwillow Haven , Verdant Haven ). The more of these you have, the more likely that Sigarda can drop on turn 3.
You might like these too: Battle Mastery , Duelist's Heritage , Sram, Senior Edificer , Inquisitor's Flail , Helm of the Gods
May 7, 2021 3:47 p.m.
BotaNickill says... #16
king-saproling Thanks for the suggestions! I've had mana dorks in the deck in the past, and artifacts, but I've found it performs best with more enchantments to trigger card draw mechanics instead, which is why I have all the enchantments possible in the deck To compliment my Enchantresses! First turn Land Tax is my go to play. It makes the opponents play more conservative and all it has to do is activate once and I make my next three land drops no problemo! Mirri's Guile is my other first turn favorite. It lets me dig for what I need. If I don't like what I see, hopefully a fetch land in the hand or on the field will remedy that for me. Temple of Plenty is also a good first turn play. Although , upon further review, that's really my only 3 shots at a favorable first turn play for me, sooo.. I'll consider adding the Birds of Paradise back in. Already has evasion, and can be easily made larger with enchantments. The enchantment ramp in the 3 spot might be good too, It's just hard for me to make cuts to the deck to add other things. I you have any cut suggestions, I would love to hear them. I'll have to check and see if I have the Wellspring , that seems interesting and possibly annoying for the opponent if you happen to get something good with it. Sram, Senior Edificer I would consider, it's basically another enchantress, But I know I don't have that one. I'll keep an eye out. Anyways, right on, thanks for the insight! Much appreciated!
May 11, 2021 11:59 a.m.
king-saproling says... #17
Sure thing! Personally I would cut these:
-
Ajani, Mentor of Heroes: slow/low impact
-
Spear of Heliod: low impact
-
Bow of Nylea: low impact
-
Wheel of Sun and Moon: passive, could often do nothing
-
Serra's Blessing: passive
-
Serra's Embrace: low impact
-
Abundance: low impact
May 11, 2021 2 p.m.
BotaNickill says... #18
Awesome! Thanks for the feedback! Honestly I don't get to play a whole lot of commander much anymore, I mostly just play on arena these days, but I do still try to keep my decks toight, so I am constantly tweaking them. So yeah, I appreciate it man!
May 11, 2021 3:21 p.m.
BotaNickill says... #19
king-saproling I'll try it with the deck edits for now and see how I like it. I added Starfield of Nyx , Cragplate Baloth , Birds of Paradise , Oblivion Ring , Disenchant , Colossification for now to offset the cuts. What do you think about City of Solitude in the main board? Maybe Autumn Willow
May 12, 2021 4:12 p.m.
king-saproling says... #20
Hmmm I think it depends on which holds more importance for you, the untouchable theme or strength of the deck. I think things like City of Solitude and Autumn Willow are not very strong, but they do fit your theme
May 12, 2021 7:50 p.m.
Crow_Umbra says... #21
As someone that plays Teferi, Time Raveler , City of Solitude could work against you in the situations where you would want opponents to be able to play removal or counters against other threats around the table. Those type of effects are better if you are trying to run a combo on your own turn that you don't want interrupted, but risky outside of that.
May 12, 2021 10:32 p.m.
BotaNickill says... #22
Crow-Umbra, Thanks for the insight. I appreciate it!
May 14, 2021 10:33 p.m.
Crow_Umbra says... #23
Having played Voltron decks in multi-player matches, I'd recommend focusing on person for the entire game. It's best to target whoever will be most problematic for the table, and try to take them out, then use that as goodwill with the other 2 players if possible. Voltron tends to run out of steam if it spreads its damage around too much.
Although they're pricey, cards like Grasp of Fate and Karmic Justice can help with hitting multiple targets at once, or putting removal deterrents on your side of the board. Promise of Loyalty is also a potential Voltron-friendly wipe effect.
May 24, 2021 6:02 p.m.
PixieMouse99 says... #25
I built a deck similar to yours as well. It actually is what inspired mine!
Meurth says... #1
Serra's Sanctum , but it's extremely expensive.
Nature's Chosen seems good here especially in combination with Wild Growth , Utopia Sprawl , Fertile Ground and even Market Festival .
Selvala, Heart of the Wilds will ramp you a lot but it might give your opponents some draws, which imo is a risk worth taking.
Nature's Will might be cool
January 14, 2019 10:06 a.m.