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Shade of Dimir (Mill)

Standard* Control Mill UB (Dimir)

Nekumy


Sideboard

Creature (2)

Instant (8)

Sorcery (1)


Maybeboard


Standard Dimir MillingWith the reprint of Traumatize i though about bringing a dimir milling deck so here it is.

I am trying to stay away from everything that rotate in september INN block

win cond. Mill

Tome Scour: not as good as Thought Scour but gives 5 cards to mill

Dimir CharmCurrently placeholder for 3 more Breaking / Entering but it is actualy a removal for creature under 2 power aka first drop.i will test it out as my FNM is filled with fast aggro deck.

Breaking / Entering 2 mana to mill 8 need to say more?

Doom Blade Amazing Creature removal instant speed

Wight of Precinct Six My Local FNM is full of aggro deck so he gets big often

Pilfered PlansMy draw since Think Twice is going away other draw are Inspiration or Divination so for 3 i can draw 2 and mill 2

Psychic StrikeMill taste counter spell cost same as Cancel

Nightveil Specter my personal taste to the deck it it not linked to the milling mechanic but i want to try them with Chromatic Lantern if i can get my hand on 1 more lantern and 2 more specter.

Far / Away Removal bouce /sac good for hexproof target

Consuming Aberration he is gonna be big might want to put Rogue's Passagefor dmg win

Lazav, Dimir Mastermind Hexproof Clone Hexproof is often useful as even aggro deck sometime have removal can copy a dying creature or one that is milled

Strionic Resonator some little artifact i love playing around with it can activate Nightveil Specter Mirko Vosk,Mind Drinker Consuming Aberration Lazav, Dimir Mastermind

Chromatic Lantern it is there to cast what you steal with Nightveil Specter and to cast Breakin / Entering

Grisly Spectacle not Sure about this one but it gets those that Doom Blade Cannot + more milling

Traumatize 5 to mill half the deck :)

Jace, Memory Adept fifth turn traumatize then jace 2 turn and over XD

Thinking About putting Duskmantle Guildmage For Jace, Memory Adept + Strionic Resonator Double activate Duskmantle Guildmage then mill 10 20 dmg in 1 turn

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 1 Mythic Rares

16 - 2 Rares

7 - 0 Uncommons

18 - 8 Commons

Cards 60
Avg. CMC 3.18
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