I was going through all my old Shadowmoor cards, and put this deck together... I was lucky to have 4 of the Wilt-Leaf Liege cards, so I built this deck around it. NOTE: I know I could make it better by going outside of Shadowmoor, but I love that set and there were enough support cards to keep within that set.
My friends call this the deck with "The Answer To Everything", which it just about seems to have.
With the life gain offered through the
Mistmeadow Skulk
,
Oracle of Nectars
, Kitchen Finks and
Dawnglow Infusion
, this deck has great survivability.
There's plenty of variability in the creature profile to keep it fun (who wants to play the same thing over and over), and once you start dropping the Wilt-Leaf Cavaliers, Wilt-Leaf Liege or
Oversoul of Dusk
enchanted with the
Shield of the Oversoul
you can get a fairly tough army with some good protections.
The
Seedcradle Witch
provides a great mana dump and pump ability.
The instants
Barkshell Blessing
and
Reknit
help keep your creatures alive, while the
Inquisitor's Snare
can be used to prevent damage from a big guy and flat out destroy a red or black creature.
Raking Canopy and the
Juvenile Gloomwidow
are your protection from flying, until you can get the Shield of the Oversoul on one of your white creatures.
Tower Above
is a great card for smashing through while removing an opponent's creature.
Gleeful Sabotage is a very effective artifact/enchantment removal, especially with the conspire ability.
Trip Noose allows you to lock down your opponents creatures, but can also be combo'ed nicely with the
Order of Whiteclay
to return smaller creatures to the battlefield.
I rarely have mana issues since most of the cards use a G/W mana. No special lands are really needed (although the Wooded Bastion would probably help).
Overall the Shadowmoor block added a lot of versatility with the G/W, and this deck is a lot of fun to play.
Try it out and please provide feedback.