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Shrine Tribal? AFK Your Opponents To Death

Commander / EDH* Counterspell Enchant Tokens

ImNora


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Suggestions and general comments are greatly appreciated!

Okay, so this deck is kinda weird. Basically, you kill your opponents with shrine affects that go off at the start or end of your turn. Things like Go-Shintai of Shared Purpose, Sanctum of Stone Fangs, Go-Shintai of Ancient Wars, and Honden of Infinite Rage. You can make a massive army with those spells or do a ton of damage directly with shrine abilities. You can even mill someone to death with Go-Shintai of Lost Wisdom. Use Go-Shintai of Life's Origin and Maskwood Nexus to increase your number of shrines to make the triggers bigger.

Duplicate shrine creatures with Spark Double and Double Major. Protect shrines with Steely Resolve. Sphere of Safety is powerful since almost every creature is also an enchantment and our deck is full of non-creature enchantments as well. This deck has a number of counters and commander disablers (ie Darksteel Mutation) to keep our opponents weak. We have a decent amount of graveyard recursion too since not that many shrines exist in magic.

Strionic Resonator can double a shrine ability or double our commander's extremely powerful ability The Prismatic Bridge  . Paradox Haze can double some of our shrine's affects.

The shrine abilities don't sound great until you realize this deck can end up with 12+ shrines and individual shrine affects going off 2 to 6 times (Sanctum of All, Paradox Haze, Strionic Resonator, etc). You can be getting 30+ token creatures each turn or mill someone for that many or do that much damage. Summoning that many creatures each turn can mean no one else gets to have enchantments or artifacts due to Aura Shards.

Since it can get to the point where our shrine's do like 30 damage or cause players to mill 30 cards for one or two mana, a ton of cards that give us extra turns are included.

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Comments

97% Casual

Competitive

Date added 2 years
Last updated 1 year
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

8 - 1 Mythic Rares

47 - 2 Rares

25 - 0 Uncommons

13 - 1 Commons

Cards 100
Avg. CMC 3.35
Tokens Copy Clone, Shrine, Spirit 1/1 C
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