Sigarda, Human's Grace - Hatebears Edition

Commander / EDH JANKYARD_DOG

SCORE: 45 | 38 COMMENTS | 6695 VIEWS | IN 10 FOLDERS


CRKFIEND says... #1

-1 Somberwald Sage: You don't need him. Most of your creatures are cheap. She's a crappy body. I understand the 'human' worth though.

+1 Frontline Medic: If you're going to run board wipes. Why not run a way to make all your dudes indestructible. Oh, and white cancel.

-1 Seasons Past: I'm not really feeling it. Your commander wants to eat all the cards put into the graveyard. Having this seems a bit counter-productive.

-1 Grasp of Fate: Enchantment removal is cute, but I hate seeing the board wiped and all my opponents having a better board state than I. You run a lot of little creatures in this deck, so you could easily get away with running a heavier costed removal, like Spine of Ish Sah

-1 Sword of Vengeance: I dislike the card. Most people use it as a Lightning Greaves and you are already running that. You're already using better cards to get bumps, like Coat of Arms, and Cathars' Crusade

+1 Mayor of Avabruck  Flip: I like this card, a lot. I play it in a deck without Humans, it's that good. Even if it isn't buffing humans, it's making Werewolves. This game won standard games by itself. I see it in your maybe list. Try it out. It's pimp status.

Other than that, Tireless Tracker is a bonkers add. It gets bigger when you pop clues... It's 2 colorless to draw a card, in decks that don't normally draw lots of cards. Pair it with Tamiyo's Journal for crazy fun. If you do go that route, it may be best to replace Darksteel Ingot with Magnifying Glass

Enjoy the deck. I like what you have done.

December 21, 2016 10:06 p.m.

JANKYARD_DOG says... #2

Sword of Vengeance is for the 4x abilities to have Odric spread. Coat/Crusade are present. It is a bit situational though, so I do see your point. Other than that, I think it works. I did consider the investigate cards but I felt it took a lot of space in the deck over all. Thanks for the suggestions. 4 out, 3 in, 3 left to remove.

December 21, 2016 10:35 p.m.

epajula says... #3

Ashnod's Altar seems super great with Cathar's Crusade + Sigarda. Parallel Lives, Doubling Season, and Primal Vigor also look solid with it.

December 22, 2016 10:40 p.m.

epajula says... #4

December 22, 2016 10:43 p.m.

JANKYARD_DOG says... #5

Zillabrony13, please leave a comment as per the forum instructions.

December 25, 2016 10:45 a.m.

Zillabrony13 says... #6

I'd suggest adding in Land Ramp, such as Nature's Lore, Kodama's Reach, Sakura-Tribe Elder, etc. Take advantage of you being in Green.

December 25, 2016 11 a.m.

Pieguy396 says... #7

December 27, 2016 6:33 p.m.

JANKYARD_DOG says... #8

Karametra was on my watchlist, Spine was suggested by another to replace something else (see above for details). I'm not full convinced on taking out Spine as I already feel lacking in the creature removal department other than board wipes that is. It is also helpful if I happen to require removing a land or planeswalker.

December 28, 2016 12:18 a.m.

epajula says... #9

For land removal go with Tectonic Edge, or Strip Mine. Green and white have so much removal outside of that... even creature based which would probably be the best direction.

December 28, 2016 9:05 a.m.

CRKFIEND says... #10

Mj3913 Good call on keeping the Spine of Ish Sah, bud. It's colorless removal that can skate around all kinds of protection, and with a board wipe it goes back to hand. I don't know if you've gotten to play with it much yet, but I think you'll like it.

I could see the argument for cutting Karametra, God of Harvests You probably won't need her ability by the time you play her. That being said, Gods are hard to remove, and do work when brought online. I can see both sides of the argument. It'll be neat seeing what you decide.

December 29, 2016 2:07 p.m.

JANKYARD_DOG says... #11

Ok, I think we can settle on Karametra being cut. One card left to go. Who shall it be...

December 29, 2016 3:18 p.m.

epajula says... #12

Scour from Existence is pretty awesome instant speed colorless removal.

December 30, 2016 10:38 a.m.

JANKYARD_DOG says... #13

Scour is a one time deal, where as Spine returns to my hand if destroyed. While not instant, I can hit more with it. Suppose it depends on how long games last. May try it and see sometime.

December 30, 2016 11:25 a.m.

Daedalus19876 says... #14

Deck looks good! Human tribal isn't something I see often :)

In terms of what to cut, I would suggest Spear of Heliod (too reactionary), Coat of Arms (can backfire HARD against other token decks), possibly Tajuru Preserver (depends on meta), and Fumigate (I usually find it underwhelming outside of limited, and I'd rather play Harsh Mercy in a tribal deck).

You need to add Beast Within (simply the best spot removal in green, better than Spine of Ish Sah), Kodama's Reach/Cultivate (almost always better than Rampant Growth), possibly Oblation, Worldly Tutor (gives you whatever you need), Gaddock Teeg (he's just amazing), Harsh Mercy (as mentioned above), Skullclamp, and possibly Urza's Incubator?

Hope my comments were helpful! :) Happy deckbuilding!

January 1, 2017 5:05 p.m.

JANKYARD_DOG says... #15

I was kinda stuck on Coat of Arms for just that reason, that if benefits other players. I was debating switching it out for another Anthem like effect in Adaptive Automaton or just removing it entirely. My thought on Fumigate was that if I'm going to lose something, I might as well gain something. Tribal is a thing at my LGS, Slivers and Elves mostly so I'm not sure Harsh Mercy would work. Preserver is a meta call, there are a few sacrifice happy players as well.

Spear, while yes it is reactionary, it is a Legendary Anthem which can be found with Sisay. It may also give pause to someone swinging with specific creatures like their commander or a heavy hitter. Beast Within is cheaper for those rampers that like to have big things by T3 so I may try it out. Skullclamp over Harmonize or possibly in addition to, if I can hash it out.

It is still hard to say, but you make some good points. Really debating Coats place... or Spear. Though the 'Benefits Others' is really nagging at me now. Thanks for the suggestions, I've added them to to pile and will make some changes.

January 1, 2017 6:23 p.m.

Deepstriker29 says... #16

I'd recommend Chord of Calling to grab any hatebear creature you need instantly. It's quite efficient considering your token generation abilities.

January 9, 2017 9:06 p.m.

JANKYARD_DOG says... #17

You could be onto something. It could replace Congregation at Dawn as a more efficient tutor. No danger of mill or shuffle. Thanks for the suggestion.

January 9, 2017 9:39 p.m.

Snacrifice says... #18

I'd Go Containment Priest to be perfectly honest- in EDH effects that last longer than a turn are so much more important. The Priest might die- but then it's also soaking something that would kill another creature you really care about too.

January 18, 2017 7:27 p.m.

JANKYARD_DOG says... #19

So I played with someone else's version of this deck and I think I need to find a spot for Champion of Lambholt. Any suggestions on what to swap?

January 23, 2017 11:51 p.m.

epajula says... #20

Get rid of Bastion Protector, or Riders of Gavony. Both cards feel like weak plays alone. I do like Bastion better however most edh removal is exile.

January 25, 2017 10:34 p.m.

JANKYARD_DOG says... #21

Riders of Gavony was a definite meta call. I face off against Slivers, Goblin, Elves, Rats, other humans, clerics... just lots of tribal. Two in the same pod is almost enough to fold lol. Bastion Protector I could see... Maybe I'll try it. Thanks

January 25, 2017 11:14 p.m.

I like Harmonize over Snake Umbra just because you can cast it any situation to get it's maximum effect, not just when you have a creature you intend to attack with. Neither card is gonna get you the win by itself, might as well use the one that'll get you more cards.

Also, I like Devout Chaplain. Like you said, creature removal is scare and I like that it's exiled.

January 26, 2017 1:06 a.m.

jutchins says... #24

Doubling season seems really good. Try a few more planeswalkers with doubling season and see how you like it.

March 9, 2017 12:51 a.m.

JANKYARD_DOG says... #25

Got hands on a copy of Metallic Mimic, wondering if it has a place here and if so, in place of what...

May 25, 2017 4:59 p.m.

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