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Creature (7)

Instant (4)

Unknown (4)

  • 2x pithing needles
  • 2x revives

Ramp your mana. It is possible to get Ruric Thar or Thundermaw out by turn 4-6. If your elves get Bonfired or otherwise removed simply fall back on Guilded Lotus and farseeks. Krenko for token pumping and Rubblebelt raiders which go along very well with lots of tokens. Use glaring spotlight to get hexproof and unblockable for one turn to end the game or the Skarrg Guildmage to give Rubblebelt trample. Use Signal the clans to retrieve the big three (Ruric, Thundermaw, or Savage Born Hydra) or to get a shuffle in. Domri Rade for the ridiculous emblem and endgame scenario.

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Updates Add

Added two mana blooms for the extra ramp.

Comments

Date added 12 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

4 - 0 Mythic Rares

26 - 3 Rares

6 - 8 Commons

Cards 59
Avg. CMC 2.75
Tokens Emblem Domri Rade, Goblin 1/1 R
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