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Enchantment (2)

Sorcery (2)


This is my take on Black/Green Control. Most of which is post rotation with the exception of Mutilate, Sign in Blood and Tragic Slip.I am hoping that Theros block brings some nice black removal.

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The Silence.

Deathrite Shaman - I very much like this card. He is a very strong creature with a lot of abilities to utilize. Whether it is exiling a removal spell you just cast or exiling a creature that just died. (Mind you, I'd probably save that for Scavenging Ooze but it depends on the game).

Desecration Demon - A duel threat in this deck if you know what you are doing. Not many people like him acting for 6 each turn so they sacrifice there own creatures to stall him. The glory that is death. Then you play Jarad, Golgari Lich Lord and sacrifice Desecration Demon making them lose life equal to his power, which is at a minimum 6. (combo that with Dying Wish and you are laughing).

Jarad, Golgari Lich Lord - The king of the dead. A sac outlet dealing damage to your opponent with the death of another creature. His first ability is nice but not a main focus in this deck.

Lifebane Zombie - His toughness leaves a little bit to be desired but he is very effective in his own right. If they are playing green or white, he is excellent for removal but it also allows you to view the other person's hand, which is a great advantage.

Scavenging Ooze - A powerful creature easily worth his mana cost. Eating the creatures put into the graveyard and becoming bigger with each one. A menace to any opponent and becomes a large threat fast.

Vraska the Unseen - An excellent planeswalker for removal. Destroying permanents, killing creatures that attack her and making little assassins (although this is hardly used).

Liliana of the Dark Realms - Excellent for mana advantage and removal. +x/+x or -x/-x where X is the number of swamps in play can killer off plenty of creatures in a hurry, and if you play it right, still leave her alive.

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The Fallen!

Abrupt Decay - An excellent removal spell for those lower costing creatures and tokens out there.

Mutilate - Excellent against everything as long as you have enough swamps.

Putrefy - Another excellent removal spell being saved for those large creatures.

Ratchet Bomb - A killer of ones drops, two drops, three drops and four drops.

Sign in Blood - Card advantage is key.

Tragic Slip - Another great removal spell, works amazingly if something has died that turn.

Devour Flesh - Can get rid of a unwanted enemy creature or can be used if you need to gain some life.

Mutavault - A 2/2 for one is good in any deck. Not much to be said.

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Any tips or feedback would be great!

+1 For Doctor Who?

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 2 Mythic Rares

28 - 6 Rares

2 - 4 Uncommons

7 - 3 Commons

Cards 60
Avg. CMC 2.77
Tokens Assassin 1/1 B w/ Player Killer, Emblem Liliana of the Dark Realms, Zombie 2/2 B
Folders Golgari!
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