Main Strategies

  • 1st priority; Ramp mana. There is an abundance of artifacts that produce mana or double and lands that will produce mana over time(Urzatron or Mage-Ring Network.)We use this to get the fun stuff out.

  • 2nd priority; Play Daretti. He flitters through your deck, he sets up remanimation Synergy, and if he pulls off his final ability the deck gose bananas.

Combos

Synergy

Daretti, Scrap Savant+ Squee, Goblin Nabob Squee has a very special job in the deck, sit in your hand and let you net extra draws from Darettti's +2 ability by returning to your hand after discarding him.

Expedition Map + Urzatron lands (Urza's Tower + Urza's Power Plant + Urza's Mine) Having Expedition Map pretty much means you'll get whatever lands you want out of the deck with the amount of artifact recursion; which usually leads to getting out the Urzatron enegine.

This is my go to commander deck that's just a heaping helping of artifact synergy. Please feel free to comment and critique.

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Date added 8 years
Last updated 8 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

10 - 0 Mythic Rares

41 - 0 Rares

24 - 0 Uncommons

6 - 0 Commons

Cards 100
Avg. CMC 4.18
Tokens Copy Clone, Emblem Daretti, Scrap Savant, Enchantment Golem 3/3 C, Goat 0/1 W, Myr 1/1 C, Phyrexian Germ 0/0 B, Wurm 3/3 C w/ Deathtouch, Wurm 3/3 C w/ Lifelink
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