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This is my first take on a Master Biomancer deck.

I think I have a lot of random stuff going on in here. I've only playtested against my "Plains White Humans" and I get my butt kicked most of the time.

Hands of Binding might move to the sideboard (or might get dropped altogether, I'm not sure) I want to keep it in because the few times I beat my humans it performed well. Being able to tie up a dude or two early was huge.

Every once in a while the deck works great and I'm dropping down 7/8 Cloudfin Raptors.

I'm currently holding tryouts for all cards that I have only 1 of.

Arbor Elf seems to make sense. I like getting Master Biomancer out on turn 3. I'm not sure if I want to go with 4.

I'm not sure about Gyre Sage - Anytime I get counters on her, I don't have anything all that big to cast.

I like Cackling Counterpart - making copies of Master Biomancer is awesome.

I like Revenge of the Hunted as long as its not in my opening hand.

Plasm Capture probably won't make the cut. I don't play blue - so I'm not all that sure which counter spells (if any) to use.

My biggest surprise has been Alchemist's Refuge - I love the way this card can play if I've got enough mana. I'll cast everything on your turn, it's pretty sweet.

Feedback please !

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Date added 11 years
Last updated 11 years
Legality

This deck is not Standard legal.

Rarity (main - side)

3 - 2 Mythic Rares

18 - 4 Rares

16 - 9 Uncommons

13 - 0 Commons

Cards 60
Avg. CMC 2.67
Tokens Copy Clone, Ooze X/X G, Wurm 5/5 G w/ Trample
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