Sideboard

Artifact (2)

Instant (2)

Sorcery (1)


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Sorcery (4)


This deck is built as a variant of Tron, with a focus on Ancient Stirrings. Stirrings can never miss a free card, since every card in the deck is colorless with the exception of stirrings itself (edited: also Wander in Death). The goal is to assemble the tron lands, Urza's Power Plant, Urza's Tower, and Urza's Mine, which can also be found with Expedition Map. The mana acceleration provided by these lands will help ramp out powerful eldrazi to finish the game. This strategy is supplemented with many cycling effects, including Slippery Karst and Remote Isle, and Ash Barrens to find basics. Drownyard Lurker and Warped Tusker also cycle, and make a token which can be used as more mana acceleration in the time until we assemble our tron lands. The deck features Simic Cluestone for colored mana and card draw, Chromatic Star for a similar purpose, and Mana Cylix for repeatable color fixing. Goblin Firebomb serves as the decks premium removal, being fairly consistent to activate with our mana acceleration. Everflowing Chalice can ramp a large amount even without the tron lands to make casting eldrazi easier. The deck excels with the options available through Stirrings and card draw, but can have a hard time playing its high end creatures, and is susceptible to land destruction as well as artifact destruction which removes our color fixing. Wander in Death is used to get back two cycled beaters later in the game, and can be cycled itself if a mana fixing source isn't available.

Pending Changes 25 lands is a bit much with all the mana fixing available in the deck so I may be tweaking the land count. Exhume is very powerful considering you can cycle a big eldrazi then play it cheap. It's less budget and has a few downsides. The deck doesn't deal well with opponents threats (aside from big eldrazi go stomp) so if your opponents have a lot of deathtouchers or something with a powerful etb, protection, removal, etc. then it doesn't do much. It also doesnt have the flexibility of being cycled if you dont have a black source, and can only hit one creature rather than two.

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Casual

91% Competitive

Top Ranked
  • Achieved #39 position overall 3 months ago
  • Achieved #2 position in Pauper 4 months ago
Date added 4 months
Last updated 2 months
Legality

This deck is Pauper legal.

Cards 60
Avg. CMC 3.29
Tokens Eldrazi Spawn 0/1 C
Folders Pauper
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