HairyHorux says... #2
This may ramp up the price a bit but have you thought about putting some of the new gods in?
May 8, 2014 7:59 p.m.
Derpnaster says... #3
Not really. Honestly I'm looking to sell this one later for a profit if it looks good enough. If not I'll keep it and test it out at FNM... If I ever get the free time to go to one.
May 8, 2014 8:11 p.m.
Just take out Ranger's Path and turn it into a Standard deck, since that's the only non-standard card here. This deck has no consistency, you need to focus on a type of build, and build around that. I think you should probably focus on making it a heavy creature deck and add in cards like Garruk, Caller of Beasts , Prime Speaker Zegana and Polukranos, World Eater . And not to sound mean or anything, but if you took this deck to an FNM, you would most likely get ripped a new one. Unless you got really lucky, or your opponent got really unlucky.
May 9, 2014 12:51 a.m.
Derpnaster says... #5
That's why I haven't taken this to FNM. I'm not the type of person to think my deck is this glorious gift from the gods and everyone should bow to it. Quite frankly I also think it sucks as is and I'm working to fix tact
May 9, 2014 7:23 a.m.
HairyHorux says... #6
crazy idea: if you are taking out rangers path, try subbing Ordeal of Nylea in instead. If you play it on a creature that already has +1/+1 counters on it it goes off really early.
May 9, 2014 7:40 a.m.
HairyHorux says... #8
God damn unexpected results is just ridiculous. It allows you to play things like emrakul on turn 3.
May 9, 2014 9:20 a.m.
Derpnaster says... #9
Ok. Now I have enough cards to add in. (Aside from the few extra Biomancers and other earlier suggestions which I already bought and just need to ship now) What cards should be removed? Aside from those that we know will work with my Wolf token bomb cards and the unblockabkes (of which I need a few more) I think I need to kick quite a few cards.
May 9, 2014 9:27 a.m.
i think that i'm in agreement with some of the other posters, in that you should remove Howl of the Nightpack. I think that you won't get the most bang for your buck- it would go better in a mono green. The wolf idea i proposed works better in that arrangement, and that is your only card making tokens. I would pick a big creature to put in that slot, some of the new hydras are nice.
May 9, 2014 11:15 a.m.
Derpnaster says... #11
The issue with that is in a mono green I can run some cards that are vital to the combo that makes it so strong. The best way I can do this in simply by finding a balance between cards or upping the green card amount even more and using three or four types of blue cards and use more Simic Guildgates to run them. As for tokens I'll see about getting more of those types of cards and optimizing for token and land ramp.
May 9, 2014 11:56 a.m.
I didn't see anyone else say this so I'm throwing it out there. Vapor Snag over Unsummon
May 10, 2014 12:27 a.m.
Derpnaster says... #13
I might. If I even keep Unsummon, that card is still kinda in limbo at the moment until the other cards are added to the deck.
May 10, 2014 10:21 a.m.
If you're going to have unblockable, put in Elusive Krasis , it's leagues better than Deathcult Rogue and Spire Tracer , especially in your deck. A lot of 1 offs that could probably be dropped for better consistency.
Cards I don't see much benefit in: Messenger Drake , Skyblinder Staff , Unsummon (which can be much better replaced by Simic Charm , which does the same plus MUCH more for the one CMC more), Opportunity , Gatecreeper Vine , Archeomancer.
Cloudfin Raptor s or Experiment One would be a good invesetment, as it gives you that turn one play that will scale as you play the game.
May 11, 2014 2:24 a.m.
Derpnaster says... #15
Thank you for your advice! It makes sense to me. Though I might look for a few more Unblockable creatures. As for the 1ofs I'm currently working on it as we speak.
May 11, 2014 11:10 a.m.
Hells_Moon says... #16
My Momir Vig, Simic Visionary EDH if you're interested Flash in ALL the creatures!!
May 16, 2014 3:22 p.m.
CouponCollector says... #18
Well I don't think you can go wrong with Prophet of Kruphix
in GU because of how absurdly good it is. If you're looking for buffs, Beastmaster Ascension
is very good.
May 16, 2014 5:50 p.m.
Do you like "infinite" combos? Want "unlimited" mana? Want 4,357,257,953,681,149 counters on EVERYTHING!?!? All the turns you can take? Then listen up Freed from the Real /Pemmin's Aura +Pentad Prism with vorel at the helm nets you unlimited mana+counters on everything, add in a Magistrate's Scepter and you get all the turns you can take. (Now remember with a well balanced deck you don't need a "infinite" combo to win evan if there are one/several in your deck and once ppl find out about your combo they will "hate on it and leave your other more dangerous stuff alone) Also why no artifacts? Astral Cornucopia , Everflowing Chalice and Gyre Sage are beastly mana producers for this deck and Etched Oracle is the bomb-diggidy draw engine in here. Check out my build Vorel: 2 times the flavor, 2 times the fun for more ideas
May 16, 2014 8:39 p.m.
Raistlin_Majere says... #22
I just recently built a Vorel deck. It is much more directed in a all out counter creature pumping direction. It is fairly different from your build. You can take a look if you'd like. http://tappedout.net/mtg-decks/you-can-count-on-vorel-to-count-on-you/
I suggest you decide your strategy so people can help you better in tuning your deck.
Derpnaster says... #1
I only just realized that my above comment makes very little sense so I'll be a little clearer on what it looks like I need to focus this on.
1 Ramp it Up! Swap out most of the pointless cards for ramp cards like Elvish Mystic and Sylvan Caryatid
2 Fix the lands. Make sure to not only have enough manna from ramp cards, but to also include enough cards that fix forest and/or islands into my hand or directly onto the battlefield. This will ensure that both Nimbus Swimmer , Archetype of Imagination , Archetype of Endurance and Howl of the Night Pack have enough manna to be used effectively and if needed in rapid succession.
3 Bigger, Better, and at Breakneck Speed. Take full advantage of the manna ramp and keep larger creatures ready to drop on the second, third, and fourth turns.
4 Unblockable Retaliation. Keep three or four unblockables like Deathcult Rogue and make sure they are out virally quickly to aid in blocking and in the off chance that someone can block/kill the bigger creatures they can slip through the cracks and deal their damage.
5 Buff Everything and Buff it Good.make sure to get down Master Biomancer ASAP along with the two Archetypes. Keep enough enchantments and instants that buff Power and Toughness.
6 Focus, Focus, Focus. Streamline the deck and remove any useless cards.
May 8, 2014 7:53 p.m.