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Fire and Brimstone.
Just putting to paper a possible Devil Deck that actually seems pretty legit. I've gotten most of these cards from packs and thought I should find a home for them. I was especially surprised to find 3
Flameblade Angel
s in the same Fat Pack... but who knows, maybe they will turn out to be decent.
Vessel of Volatility allows some of the more expensive cards to see early play and is good fuel for Delirium on
Gibbering Fiend
, and Sin Prodder can either deal some pretty massive damage by allowing your opponent to discard, or letting them know what is coming to cause a lot of trouble in the near future. Card draw is always nice too, especially since there aren't very many practical options in red (though Tormenting Voice is really nice in a Madness Deck).
Flameblade Angel
makes your chump blocking Devil tokens hurt twice as much (1+1=2), and
Embermaw Hellion
adds in another (2+1=3), while Impact Tremors makes them do work coming and going (3+1=4).
Gibbering Fiend
is a friendly fella that is a persistent annoyance and a decent source of damage.
There is access to up to 24 Devil Tokens in this thing, and their removal on their own would deal 24 damage (if you actually got them all on the board), but that doubles (1+1=2) for every
Embermaw Hellion
(+1 each) on the board as well as every
Flameblade Angel
(if you kill them by blocking or they get burned by an opponent, another +1). So, at a minimum if you only get one
Dance with Devils
for 2 tokens and you do not have a Hellion or an Angel, you will deal 2 damage directly to an opponent when they die. At a maximum, if you have all 24 Tokens along with all 4 copies of each Hellion and Angel AND your opponent wipes the board for some reason, you would deal 216 damage (9 damage from each token that dies from an opponent times 24 tokens). As unlikely as that scenario is, it might be possible to have 6 tokens down with one Hellion and one Angel. Stack blocking with all 6 tokens and having them all die would be 18 damage which is nothing to sneeze at. The cool part is that the 216 damage is just the potential output from devil token death triggers and can be spread out across the game. This isn't even damage considered from attacks, tremors or other direct burn. 20 is all you need to win :)
Certainly plenty of pressure for your opponent since they would have to decide whether or not to take the damage from being attacked which would add up with Hellion, or block and take the damage anyway, or kill the tokens and take the damage anyway. If you want to be more defensive then that decision is yours and could kill them all the same.
There is also plenty of fire and flames to control the board or just make your opponent burn with
Avacyn's Judgment
, Burn from Within, and Fiery Temper.
The Sideboard adds several more options for burn depending on what you are up against.
Dual Shot
is kind of a fun option to shoot your own tokens instead of an enemy creature to activate their direct damage to an opponent, which if you have
Embermaw Hellion
down is at least 4 damage for a single red. Unconventional, but a neat possible finisher.
Not necessarily competitive for Standard (or is it? Play testing is actually really promising), but a nice budget deck for home games that should put those extra Devil cards you've been opening in packs to good use.
Thanks for reading, and if you have extra cards that you would like to try in a deck but aren't sure what to do with them let me know and I'll try to help you make it happen :)
It's been a fun, mischievous ride but Standard is finally rotating. There are too many losses to recover and recognize what was left behind, so I'm putting this version to rest. The update was possible, but it simply had to include another color. I could have just taken out the rotating cards and thrown in a bunch of burn spells, but that wouldn't have been in the spirit of the deck. Instead, the Devils have found solace with a new ally: Demon of Dark Schemes. I'm reasonably happy with the update, but things will never be the same. Thanks for all the attention Sinful Devils has received over the last several months. I appreciate everyone's support.
Without further ado, here is the updated deck ready for the Kaladesh release this weekend:
Standard* Hobbez9186
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Enjoy!