Sideboard


This deck represents my first foray into official Magic: The Gathering tournaments, and I still have much to learn. What I've aimed for is a very fast deck, relying on early-game swinging with Monastery Swiftspear and Delver of Secrets   , and lots of burn to slap through my opponent's board and win early on.

The Plan

  • Play either Delver or Swiftspear turn 1
  • Attack turn 2, hopefully with prowess or transformed delver
  • Use burn to deal with threats or punch face
  • Maybe win?

This deck can also switch into more of a control-burn deck if required.

The Creatures

  • Delver of Secrets   - An utter powerhouse. With the number of instants and sorceries in this list, transformation is highly likely by turn 2.
  • Monastery Swiftspear - A monster on turn 1, and only becomes more dangerous the fuller my hand is.
  • Stormchaser Mage - A three-of. 1/3 evasive creature is fine, flying and prowess really put it over into good. Resistant to bolts as long as I have tricks, too.
  • Geist of Saint Traft - Although a slow play for turn 3, Geist's hexproof really shines in my playgroup's current meta. Being able to swing for 6 on turn 4 (ignoring potential for delvers and swiftspears to attack, too) is ridiculous. There is no point in the game where this is not a helpful draw.
  • Young Pyromancer - 3x in sideboard. Decent against goyf matchups.

The Other Permanents

  • Relic of Progenitus - 2x in sideboard. Single-target graveyard hate against Snapcasters, full-graveyard hate against Goyf.

The Burn Suite

  • Lightning Bolt - An obvious auto-inclusion. Nowhere else will you get this much value for a single red mana.
  • Lightning Helix - A slightly more expensive Bolt with decent upside - excellent against burn decks.
  • Electrolyze - A bit expensive in this deck, but two damage + cantrip is nothing to scoff at when you're dumping your hand as fast as this deck does.
  • Boros Charm - The four-damage mode is most often selected, but there are times where the other modes come in extremely handy.
  • Radiant Flames - 2x in sideboard. Adjustable-strength boardwipe in a pinch, great against hexproof + weenies.

The Utilities

  • Anticipate - Speeds this deck up considerably, and having a choice for what to keep is mighty helpful.
  • Serum Visions - 3x in mainboard. 1-mana draw spell and scry to set up Delver. It's hurt by sorcery speed but triggered delver is a must.
  • Remand - Auto-include. Sometimes, denying an answer + getting that cast trigger are all you need to win. Oh, and cantrip? 4x, please.
  • Spell Pierce - Dealing with combat tricks, pacts, planeswalkers and phyrexian-mana spells are important in a tempo-heavy meta.
  • Boros Charm - The indestructible mode comes in handy against control decks, and double-strike on a creature is often a game-ending move.
  • Wear / Tear - 2x in sideboard. Cheap, dirty permanent removal if I'm up against artifact-or-enchantment-heavy decks. Considering Vandalblast as a replacement.
  • Manamorphose - Basically, prowess trigger and cantrip. Thins the deck a tad, can draw into answers.
  • Path to Exile - Sideboard. Quick, dirty creature removal.
  • Surgical Extraction - Getting rid of combo pieces, dead goyfs, anything I can think of.
  • Mutagenic Growth - Instant-speed, +2/+2, and a prowess trigger at once. May be useful in some matchups.

Sideboarding Strategy

Keeping in mind, the actual sideboarding will vary depending on the exact match-up.

Suggestions

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Revision 16 See all

(8 years ago)

-2 Anticipate main
-1 Electrolyze main
+3 Serum Visions main
Date added 9 years
Last updated 7 years
Legality

This deck is Modern legal.

Rarity (main - side)

3 - 0 Mythic Rares

14 - 4 Rares

32 - 9 Uncommons

5 - 2 Commons

Cards 60
Avg. CMC 1.70
Tokens Angel 4/4 W, Elemental 1/1 R
Folders Modern
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