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Slimefoot, the Stowaway saproling and fungus tribal style deck.

-This deck was put together from available cards-

The idea is to lay low for the most part, gaining saps over time from Thallids and Slimefoot while pinging with it's triggered ability and similar effects. Ramp mana through the whole game(Not really a "too much" mana with Slime's active ability) dropping saps over time with potential to explode many into play in a given turn, with the win cons being drain from ability and other damage effects combined with running over opponents with a horde of Saps.

Considerations but unavailable:

Nemata, Grove Guardian is both a sap producer and sac outlet.

Winding Constrictor plays into Spore counters.

Primal Vigor

Gauntlet of Power

Attrition

Saproling Burst

Evolutionary Leap

Contagion Clasp(available)

Contagion Engine(available)

Ratios ~ 12 mana rocks/dorks/etc, 8 removal, 5 win cons, 5 tutor, 4 draw, 4 recursion, 18 sap sources. Thinking about lowering sap sources in favor of removal and tutor.

Hopefully this can serve as a solid platform for the deck, even hits 'accidental' infinite so it can be tweaked to ones liking. Discussion, tips, tricks, and suggestions welcome.

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Comments

93% Casual

Competitive

Date added 6 years
Last updated 6 years
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

5 - 0 Mythic Rares

24 - 0 Rares

27 - 0 Uncommons

18 - 0 Commons

Cards 100
Avg. CMC 3.08
Tokens Assassin 1/1 B w/ Player Killer, Beast 3/3 G, City's Blessing, Morph 2/2 C, Saproling 1/1 G
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