Sideboard


This deck works on simple premises. Get lots of slivers out as quickly as possible and steamroll your enemies with superior power. To aid you in this destruction you have access many abilities via your slivers, such as vigilance, double strike and mana ramp.

One of the best combinations to destroy the enemy is using Bow of Nylea with Thorncaster Sliver . This allows you to clear out blockers by applying 1 damage with deathtouch as soon as you declare attack. That means that your enemies creatures are gone before he can declare blockers.

Domri Rade acts as a way to get more creatures out and target specific creatures that need to be removed. To help with getting those creatures on the field you can use Manaweft Sliver, and if you have Blur Sliver on the field you can instantly tap the new creature for even more mana to pull out more slivers. By turn 3-4 you can easily be summoning 3 or more creatures a round.

Sentinel Sliver allows you to attack and then still tap your creatures for mana in the next round and Megantic Sliver and Bonescythe Sliver both make those attacks more deadly.

To get all these effects going, you have 2 Diabolic Tutors which allow you to pick and choose your strategy depending on the current state of the field.

The sideboard is based around holding off particular popular strategies. The Gainsay s and Boros Charms are to deal with irritating u/w control decks. They can counter the enemies counters and even make Supreme Verdict useless.

Naturalize gets rid of people who rely on pesky enchantments and the others are good for dealing with flyers, big creatures clearing a path.

This deck is still a work in progress and any help to make it better would be greatly appreciated.

Suggestions

Updates Add

After a FNM where I walked away with 3 wins (all 2/1) I decided to remove Deadbridge Chant it just got in the way and replace it with Door of Destinies again. I found that I was often able to produce 3-5 slivers in a single turn thanks to the mana ramp, and with a door on the field that quickly powers everything up.

Deadbridge was my original access to extra draws, but Domri Rade actual works perfect for getting more cards and his -7 ability really takes control if you can pull it off.

Comments

Revision 1 See all

(7 years ago)

+2 Blur Sliver main
-2 Blur Sliver main
+2 Bonescythe Sliver main
-2 Bonescythe Sliver main
+4 Breeding Poolfoil acquire
-4 Breeding Pool acquire
+2 Forest main
+2 Galerider Sliver main
-2 Galerider Sliver main
+4 Manaweft Sliver main
-4 Manaweft Sliver main
+3 Megantic Sliver main
-3 Megantic Sliver main
-2 Mountain main
+4 Overgrown Tombfoil acquire
-4 Overgrown Tomb acquire
+4 Predatory Sliver main
-4 Predatory Sliver main
+2 Ranger's Guile main
-2 Ranger's Guile main
and 40 other change(s)
Date added 11 years
Last updated 7 years
Legality

This deck is not Standard legal.

Rarity (main - side)

2 - 0 Mythic Rares

27 - 0 Rares

8 - 5 Uncommons

12 - 6 Commons

Cards 60
Avg. CMC 2.87
Tokens Emblem Domri Rade
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