Just my lastest commander! I've always like slivers (xenomorphs and zergs are my fav!). This is a combo deck, with some slivers being there to switch to the beatdown plan.

CREATURES:

Academy Rector: Dies, then fetches an enchantment, be either Mana Echoes, Unnatural Selection , or Mana Reflection. Just so good. -THREAT LEVEL- None, gets exiled too fast.

Seedborn Muse : Now that Prophet of Kruphix is banned, i'm trying this one out. It's good once you have your commander on board, since you can fetch Quick Sliver . I'll try it out and see if i like it. -THREAT LEVEL- UNKNOWN

Eternal Witness : Nothing to say here, auto include in any decks running green. -THREAT LEVEL- None

Blur Sliver , Heart Sliver : Great slivers, haste is very good, enables infinite combos. 2-of is great, since 1 piece can be exiled, in grave, or just can't be fetched. -THREAT LEVEL- Medium to High.

Manaweft Sliver , Gemhide Sliver: Another 2-of, since it both enables infinite, and greatly accelerate your mana. When you land one, get ready for the hate hehe. -THREAT LEVEL- Very High.

Crystalline Sliver : Shroud, and is one of the biggest threat on the board in your opponent's minds. Be careful, if he's on the field, you can't steal other creatures with Amoeboid Changeling + Sliver Overlord , since the ''new'' sliver will have shroud. -THREAT LEVEL- High.

Amoeboid Changeling : Stealing creatures is fun! This guy is not only a Persuasion on a stick, but can also give other creatures certain abilities!

Here's a list:

Haste : Always a good political move, this one with Heart Sliver .

Shroud : With said Crystalline Sliver (you can also flizzle auras by making the target have shroud as it resolves with him!).

Defender (one of my favorite) : With Dormant Sliver .

Tap for mana : With Gemhide Sliver.

Colourless : With Ghostflame Sliver .

Mill (pretty irrelevant) : With Screeching Sliver .

Life-gain or Regen : With Essence Sliver or Crypt Sliver .

And sacrfice it! : With either Acidic Sliver or Basal Sliver or even Necrotic Sliver.

This guy is a serious threat for your opponents, so if you play it turn 2, it's going to die, try to play him when you can either -Protect him (shroud, indestructible, counterspell), or -Sweet talk your opponents (ie. Let him stay and i'll give haste to your commander). -THREAT LEVEL- High to Very high.

Venom Sliver : Nothing flashy here, he get the job done. He's a great defender. Works wonders with Bonescythe Sliver. -THREAT LEVEL- Low.

Bonescythe Sliver : Your commander is a big guy. Like, 3 turn clock big guy. Why not make him a 2 turn with double strike? What's not to love? -THREAT LEVEL- Medium to High, depending on your board.

Crypt Sliver : People are less scared of this little guy than of his brother, the Sliver Hivelord. They're right, but he's still very good. -THREAT LEVEL- Low.

Sliver Hivelord : Much scarier than the previous, and for good reasons. No more dead slivers with wraths. Get ready to become the arch-nemesis of every player on the table when both him and Sliver Overlord are on the field. -THREAT LEVEL- Very High.

Essence Sliver : I only fetch this guy when my life total is going low, or i know i'm going to take damage. -THREAT LEVEL- Low to Medium.

Dormant Sliver : Great if you need the card draw, and is able to make you draw your entire deck when you combo off, or with Amoeboid Changeling you can shut down creatures! The down side is that you can't attack, but most of the time it doesn't matter. -THREAT LEVEL- Low.

Ghostflame Sliver : His only use is making our slivers block or attack past protection from colours. Also, in theory, you could flash him in response to a All Is Dust. Only had this scenario once lol. -THREAT LEVEL- Low.

Galerider Sliver : Pretty neat, does the job. Might bring his brother, Winged Sliver in, since flying can be relevant late game. -THREAT LEVEL- Low to High, depending on the situation.

Root Sliver : Pretty useful when you want to combo off, and you know there's a counterspell in someone's hand. Just be careful about Time Stop! -THREAT LEVEL- Low.

Quick Sliver : Great to be able to flash slivers in, such as Crystalline Sliver to make a spell fizzle, or if there are no blockers, flash in Bonescythe Sliver! -THREAT LEVEL- Low.

Harmonic Sliver : People hate when you break their stuff. This little guy allows you to break their stuff, over and over again! Be mindful, if there are no other legal targets than your own permanents, they'll die. -THREAT LEVEL- High to Very High, depending on the matchup.

Hibernation Sliver : This little guy saves your other slivers, at the low cost of your life. He's a good target, so don't worry about him getting hurt. Most of the time, your opponents will burn a spell on him, then target your other slivers. While the first one is easily countered, the others must not blow you away from the win. -THREAT LEVEL- High.

INFINITE COMBOS :

Mana Echoes + Sliver Queen = Infinite slivers. Add Heart Sliver or Blur Sliver and it's game!

Add Necrotic Sliver and blow up every permanent in the game!

Sliver Queen + Basal Sliver + Heart Sliver + Gemhide Sliver = Infinite mana!

On the same vein, Sliver Queen + Basal Sliver + Heart Sliver + Screeching Sliver = Infinite Mill!

More later!

Suggestions

Comments View Archive

Date added 10 years
Last updated 8 years
Key combos
Legality

This deck is Commander / EDH legal.

Rarity (main - side)

1 - 0 Mythic Rares

63 - 0 Rares

21 - 0 Uncommons

13 - 0 Commons

Cards 100
Avg. CMC 2.95
Tokens Beast 3/3 G, Sliver 1/1 C
Votes
Ignored suggestions
Shared with
Views