thearcherparadox says... #2
Devix92. Thanks, I forgot that and got carried away. As such I removed the Shimmer Myr.
January 29, 2016 3:01 a.m.
Nitrobadger says... #3
Just a quick suggestion, wouldn't it be a good idea to throw in some early game chump blockers like Ornithopter or Memnite just to keep yourself alive until you get enough artifacts? The added bonus is they also count towards Affinity
March 1, 2016 9:10 p.m.
thearcherparadox says... #4
Nitrobadger. Yes. But where? The draw cards are absolutely critical to getting the full set of Urza's lands and the Mycosynth Golem.
This deck, as it stands, gets the Blightsteel Colossus ON the table around turn 4-5-6. Also, there is a Platinum Emperion which keeps you alive, it can hit much sooner.
In short, there is nothing to cut to put those cards in. You need every bit of draw possible to get to the core of the deck as fast as possible. When you have 12 drops that cost you 0, that is what you want to draw and play.
March 1, 2016 9:38 p.m.
Nitrobadger says... #5
Lol right good point you got there. +1 on the deck btw
March 1, 2016 9:42 p.m.
blazorthon says... #6
This is easily one of the best decks I've seen, +1. I can't think of any way to improve it.
I made a slightly more budget-friendly version here: Smeagol copy
March 19, 2016 7:14 p.m.
thearcherparadox says... #7
blazorthon. If you want a different wincon that is less expensive, check this out :
+
Works well because the deck already has Chromatic Star and Chromatic Sphere.
Also, you can add Etched Monstrosity for draw and swing.
March 20, 2016 12:25 a.m.
seshiro_of_the_orochi says... #8
I bet it's super strong and it looks terrifying as hell. I saw the list and froze for a second. Just wow. But isn't it kind of boring to play? The aren't any superfun synergies. This is just brutally straight forward.
To assure you i didn't intend to insult you, have my +1 for this beast
March 30, 2016 6:33 a.m.
thearcherparadox says... #9
seshiro_of_the_orochi. It can be a little bit mechanical. But I really like vapor decks.
An aside about my play style. I typically okay hard core aggro. So, this is one of my "combo"-ish decks. When not playing Zoo, I like to win the game with things people have never thought of or are afraid to try. The trick is usually making those game breaking cards fast enough...
Anyway, I built this deck because I wanted an artifact deck. This is what happened.
Thanks for your comments.
March 30, 2016 12:44 p.m.
I'm thinking of making a similar deck to this and wanted a couple opinions. I'm thinking of taking out a couple artifacts to put in a couple Metalworker. Also thinking of putting in Thran Dynamo, Worn Powerstone, Hedron Archive, Sisay's Ring, or Ur-Golem's Eye. I need to know if any of these are modern legal and which ones you guys think should be put in and which cards should be taken out in their places
August 16, 2016 8:57 p.m.
thearcherparadox says... #11
Hey, no mana ramp is required.
Urza lands always happen.
Affinity.
You need as many draw cards as possible to make the combo happen.
August 24, 2016 8:24 p.m.
What about Lodestone Golem? It doesn't make your spells cost more, but most of your opponent's will have a harder time casting theirs. Most spells suck when they cost an additional mana. Not sure what you would take out though.
Hijack or Master Thief targeting your Blightsteel Colossus would suck. Good thing they aren't normally used XD Good thing Dack Fayden isn't Modern legal... he'd be everywhere.
Devix92 says... #1
Blinkmoth Urn makes mana for the opponent in the opponent's turn, not for you.
January 29, 2016 2:58 a.m.