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Y'all remember that Sonic the Hedgehog sidekick Character Miles (Tails) Prower? He was Sonic's loyal companion and often helped enable Sonic to kick some robot a$$. Well, he's the hero on this adventure. Zirda, the Dawnwaker is Tails and he's getting help from his friends and exploiting the robotnic tech to win the day. His trusty sidekick? Why it's none other than Sonic the hedgehog Kiki-Jiki, Mirror Breaker . He's fast and when Tails can't get the job done he'll be able to help out. We've also got Knuckles Brash Taunter , Big the Cat Alms Collector , Emerl Palladium Myr , Grounder Walking Ballista , Storm the Albatross Pilgrim's Eye , Omochao Stuffy Doll , Super Sonic Soulbright Flamekin , Silver the Hedgehog Burnished Hart and even rings Sol Ring , Prototype Portal , Thran Temporal Gateway . Yeah, some of the guys and gals are disguised a bit, but look closely, I'm sure you'll see it.

This is a combo and infinite combo deck which is designed to win fast but not to completely break the budget. At the time of construction, the most expensive cards were Dockside Extortionist and Smothering Tithe which are helpful (and I already had) but not totally necessary in the deck.

Most of the combos take advantage of Zirda's activation cost reduction, though not all. I have not listed the required starting conditions for any of the combos, but none are particularly new. I may have missed some.



The plan is to ramp as fast as possible and then combo out. The tutor artifacts and draw artifacts (and creatures) can be used to obtain a missing piece. There are so many combos that more tutoring/draw didn't feel necessary. You probably have one in your starting hand or first 2-3 turns of draw.
Not always the most fun or interesting deck, but I didn't really have a deck that was designed to reliably hang with high power decks, so here it is.

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