Alhammarret's Archive is so good I added Transmute Artifact to my Niv-Mizzet deck...
July 29, 2015 4:56 p.m.
Sorry bad english, i'm just wondering where you got your alters and if they are tournament legal
July 29, 2015 6:04 p.m.
Ender666666 says... #4
SpiritChaser - Ugin, the Spirit Dragon is good but his -X ability is likely to be more harmful to me than good. I already run the Archive.
Sleazebag - Transmute Artifact is awesome... Just don't have one, and not sure what to cut for it.
Some-Duck - Ah... I am getting the alters done by a guy named Tom Dominie (XGeN Alters on Facebook). He's from NY and I won't know first hand if they're tournament legal until I get them, but I am confident they will be. If ANYONE HERE decides to commission any alters, please tell him Ender666666 from TappedOut sent you, and I'm sure he'll treat you right. :)
July 29, 2015 10:34 p.m.
KillDatBUG says... #6
Can you really get away with not playing Swords to Plowshares and its ilk?
July 30, 2015 3:05 a.m.
yoshiman95 says... #8
this deck costs $5k. what the hell do you do for a living xD
August 3, 2015 2:28 a.m.
Ender666666 says... #10
deathchobo - Thanks, Catastrophe is a card I hadn't considered, and another way to nuke lands. I'll certainly give it some thought.
August 3, 2015 3:32 a.m.
Catastrophe makes my heart weep. I want to cast it after I sacrifice everyones creatures away with Dictate of Erebos and Nantuko Husk.
August 3, 2015 3:42 a.m.
Ender666666 says... #13
Well, scooping is often faster, but I can win by locking my opponents out then killing with Angel tokens, or commander damage or draining their life away slowly.
August 4, 2015 12:45 a.m.
If you are interested in an efficient and flashy way of winning, I suggest the Children of Korlis, Vizkopa Guildmage and Lim-Dul's Vault combo.
Get Lim-Dul's Vault + Any of the other two cards in hand. Before your draw step, cast Lim-Dul's going through 200 cards and paying 40 life (or just enough to kill eveeyone). End with the missing combopiece on top and proceed to draw it. Cast Vizkopa Guildmage and activate his ability! (Worth keeping in mind that his ability stacks). Then play Children of Korlis for one, sac it, gain all your life back, and everyone else dies.
My oloro games pretty much always end in this way.
August 4, 2015 9:03 a.m.
Ender666666 says... #16
Sleazebag I just received my altered Necropotence today. I uploaded the image, check it out.
August 4, 2015 10:21 p.m.
Looks awesome! The textbox altering looks really well done.
How does it work out having the alter done on a foil though? (And how do you upload so clear alter images, I kinda want to upload the ones I have).
August 5, 2015 12:19 a.m.
Ender666666 says... #18
Yeah, Gus Schade does amazing work. That Necropotence was a WARM UP piece he knocked off a week ago and posted for sale, if you believe it! Look him up on Facebook.
The alterations on foils look great if done right, and it's very thinly applied. Truly amazing to see.
I get such clear images because I scan the cards on my multifunction printer. They come out looking great... Even though they are foils!
August 5, 2015 12:30 a.m.
NinjaBunny01 says... #19
So, I see you went the enchantment route for Oloro. Have you thought about adding in pillow fort elements like Ghostly Prison, Propaganda, No Mercy, Isperia, Supreme Judge, Archangel of Tithes, and Dread. It could replace some of the "pay to reduce damage" cards that you have. You also have 10 enchantments with cmc of 3 or less, you may want to consider adding in Zur the Enchanter. And in EDH/Commander in general (for me at least), I like cards that have multiple uses. For that reason I would suggest adding in Cryptic Command, maybe in place for Counterspell.
Well I hope some of this helps.
August 7, 2015 11:02 a.m.
Ender666666 says... #20
Great question. I did have Ghostly Prison, Propaganda, and No Mercy in here, once upon a time. I pulled those out because they didn't stop Alpha Strikes from Commanders who swung in for a haymaker, or required a creature to deal me damage before doing something to them. Cards like Forcefield and Righteous Aura are just awesome. Righteous Aura doesn't target so gets around Shroud/Hexproof and thus both cards seem to just be better suited for my needs.
I'd much rather wipe the board than to focus on a creature-based defense, which is why I don't run very many creatures, which is why cards like Dread and Zur the Enchanter aren't in here. Zur draws a lot of hate (not like this deck doesn't already), but also nonbos with Humilityso just isn't currently in the mix. Isperia, Supreme Judge is interesting though and might be worth looking into.
Cryptic Command is of course very strong, and I have thought of running it often... is just so greedy in a tri-colour deck and can be problematic... Still, it is worth thinking on.
Thanks for the suggestions and +1.
August 7, 2015 11:38 a.m.
yoshiman95 says... #21
Id say no to cryptic because your mana rocks dont tap for enough colored mana to be consistent. If you wanted to run the white command that would be another story
August 7, 2015 noon
Ender666666 says... #22
Do you think that there would be better mana rocks to run? What substitutions would you make?
August 7, 2015 2:35 p.m.
Signets of Course!
Also,a fun card is Storm Cauldron.
Enjoy paying taxes on creatures only to return the lands to your hand... Only to lose the creature when you play the land...
August 7, 2015 3:22 p.m.
Ender666666 says... #25
Lol, that would be pretty fun-ny.. Signets in place of what?
Ender666666 says... #1
Sorry Some-Duck, what?
July 29, 2015 7:06 a.m.