#SorryNotSorry

Commander / EDH Ender666666

SCORE: 915 | 592 COMMENTS | 142858 VIEWS | IN 358 FOLDERS


NarejED says... #1

That's the guy's angle. He builds competitive decks, then makes them a view of them public to prove he knows what he's doing and to pique people's interest. Then he tries to slam people for 40$ when they ask for the non-posted deck lists. It's a scam, but it still gives an idea on which commanders are good.

August 30, 2015 4:23 p.m.

Ender666666 says... #2

Or it could be a way two pull stuff out of his ass and profit off of people's naivety, and manipulate card prices.

Regarding Oloro, he's pretty much THE Esper commander these days, except for Zur, but Zur will get you auto-hated on.

August 30, 2015 5:39 p.m.

NarejED says... #3

Sharuum combo is quite good, and Sydri is alright. Actually, Esper probably has the most viable commanders of any single color combination except perhaps for mon-blue. Oloro is definitely amazing though.

August 30, 2015 6:14 p.m.

Cowardly_Dave says... #4

About the only card I dislike in this deck is Arcane Sanctum just because I think you could do better with another fetchland.

But I see you don't run fetches that don't hit two of your colours e.g. Scalding Tarn?

September 5, 2015 10:55 p.m.

Ender666666 says... #5

Fair point, but let's see if I can sway your thinking..

The manabase ends up being very consistent for me, and I really don't favour one colour over another to the point where I would "waste" a card slot on a fetch that didn't get me "full" value in terms of what I'd need.

This deck is primarily white, and therefore I run more white basics. Almost every colour producing non-basic land is equally represented in terms of having one of each, from all the major sub-sets.

In my mind, having a slow tri-colour land is more valuable. Perhaps City of Brass wouldn't make a bad addition here instead, but I think I prefer a coloured mana producer over another fetch.

It's late, I hope this made sense.

September 5, 2015 11:22 p.m.

NarejED says... #6

I'd have to agree with Cowardly_Dave. Having another fecth land would be almost a strict improvement over Arcane Sanctum. It may not be able to grab to perfect land every single time, but thanks to the dual lands, you'll at least always be able to get the color you need the most every time. That, and it thins out your library of dead draws and shuffles your library to boot.

Heck, I would even go so far as to recommend cutting a few more lands, possibly Creeping Tar Pit and Celestial Colonnade among others, to try to play all nine fetches you can use. I recently upgraded my Zur the Enchanter combo/control list to run all nine available fetches, and it's definitely improved the deck's consistency.

September 6, 2015 2:54 a.m.

Ender666666 says... #7

Fair enough. I'll test out a Windswept Heath in place of the Arcane Sanctum and see how it all runs.

September 6, 2015 9:19 a.m.

Cowardly_Dave says... #8

How have you found running both Maze of Ith and Kor Haven? I bumped Kor Haven out of my Oloro Homebound Ascetic, EDH in favor Gemstone Caverns for multiplayer, also got Glacial Chasm for testing.

One other land consideration, I've been pretty disappointed with Bojuka Bog, coming in tapped when I need mana or not exiling a graveyard nastiness at instant speed.

Side note: you're still happy with Hallowed Burial and Terminus with the new tuck rules?

September 9, 2015 10:02 a.m.

Ender666666 says... #9

Honestly, I still really like both Maze of Ith and Kor Haven, particularly against generals to reduce the clock they can put on games. They both do a lot a good work for me and I intend to keep them in for the time being. Glacial Chasm is interesting, and I have considered it, but I haven't tested it out extensively.

Bojuka Bog is a great card. I can't imagine why you'd dislike it.

And even with the new tuck rule, Hallowed Burial and Terminus are both great, not for Commanders, but just to take developed boards full of other threats, and burying them deep. I would rather do that than try to destroy them.

September 9, 2015 12:02 p.m.

Maringam says... #10

HOLY SHIT THAT PRICE TAG THO

September 24, 2015 10:41 p.m.

Ender666666 says... #11

Yeah Maringam.... After this became the top rated Oloro build on here, I felt compelled to make it pimp.... A matter of pride I suppose.

September 24, 2015 10:48 p.m.

Maringam says... #12

Uhm... You should just fund all the decks on this site. I'll send you my billing address; I'm considering U/B Vintage Storm ;)

JK - I really like this deck.

September 25, 2015 10:26 p.m.

Ender666666 says... #13

Lol, thanks.

+1 worthy?

September 25, 2015 10:34 p.m.

yeaGO says... #14

this deck is back.

October 25, 2015 1:28 p.m.

Ender666666 says... #15

Thanks yeaGO, what happened?

October 25, 2015 6:13 p.m.

_SeriosSkies_ says... #16

He lost a kidney foiling his out, then lost an eye looking at it =P

October 27, 2015 12:55 a.m.

Ender666666 says... #17

Too shiny?

October 27, 2015 7:32 a.m.

WizLife says... #18

Ever tried Decree of Pain? Cmc kinda sucks but insult to injury wiping creatures and card draw. Like the deck working on something similar. +1

November 4, 2015 8:32 a.m.

Ender666666 says... #19

WizLife I think at one point I did run it, but with the exception of Supreme Verdict (which is uncounterable), I am focusing more on board wipes that do something other that "Destroy", to maximize their efficacy. Tucking and Exiling are preferable to me to make sure they can handle things that are otherwise hard to deal with. I do agree that card draw in addition to destruction is a great effect, but I had to pick and choose, and it just didn't make the cut.

Thanks for the suggestion though.. I'd love to see your deck when it's posted.

November 4, 2015 8:50 a.m.

WizLife says... #20

Here is my deck My Meta Deserves It

It has had very little playtesting I want to make it lean before my friends refuse to play it haha.

November 4, 2015 10:57 a.m.

PercivaL says... #21

As for boardwipes, I really like Rout.

Being able to wipe at instant speed takes opponents by surprise more often than not.

It doesn't really fit your requirements of doing more than just destroy things though.

November 6, 2015 5:59 a.m.

Ender666666 says... #22

Hey PercivaL, Thanks for the suggestion. I have toyed with the idea of Rout in here, but haven't tested it as of yet. If I do try it, I'll try to remember to let you know how it goes.

November 6, 2015 7:01 a.m.

NarejED says... #23

I still think it would be wise to invest in a consistent win condition. Both Ad Nauseam combo and Doomsday Combo (and sometimes both together) are commonly used by the top tier Oloro decks as a primary win con. If anything, it would make your deck even more oppressive, as it would force opponents to play as though you could win at any time (which Ad Nuaseam can. Depending on the variant of it you play, it's possible, though tedious, to win at instant speed with the proper board state and enough open mana).

December 9, 2015 3:01 a.m.

Ender666666 says... #24

Do you mind explaining a bit more about how these combos work? Maybe I haven't had enough coffee yet, but I'm not 100% sure what you mean.

December 9, 2015 6:38 a.m.

InDirectX says... #25

I think he's saying that those cards allow you to pull out your key combo pieces, which Oloro can draw up.

December 9, 2015 7:44 a.m.

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