DERPLINGSUPREME says... #3
31 words in total including this sentence, but originally it was only going to be two words I was going to say to you, which where going to be ..... I'm sorry.
March 12, 2015 11:39 p.m.
DERPLINGSUPREME says... #4
oh, and you should really put in Boon Reflection, Archangel of Thune, and Drogskol Reaver
March 12, 2015 11:40 p.m.
Ender666666 says... #5
Hi DERPLINGSUPREME, thanks for the suggestions. All of those cards were in an earlier Oloro build I had, but since the focus of this deck is to really try an punish creatures, and lifegain is more of an inevitable thing here vs. being a focus/goal, I decided that they don't fit in this particular list.
March 13, 2015 12:52 a.m.
A couple suggestions from a number of group hate cards I've found:
Fatespinner
Kataki, War's Wage
Linvala, Keeper of Silence sideboard
Stony Silence sideboard
Ward of Bones
Austere Command fairly versatile
Prison Term
Fight or Flight
March 13, 2015 5:32 p.m.
Ender666666 says... #7
InDirectX Thanks for the suggestions, and apologies for the delay in response.
All of those cards are interesting, some were even included in previous versions of the deck.
The one that stood out to me is Ward of Bones, which I hadn't seen before. Although I'm not sure it's right for this, I will certainly keep it in mind.
March 19, 2015 9:17 a.m.
Deckologist says... #8
Solitary Confinement and Glacial Chasm might be cute in here
March 19, 2015 10:04 a.m.
TheFoilAjani says... #12
Because I am only used to Jhoira and Animar cambru decks, can you give me a rundown of the deck? I don't really understand how the deck really works, just it's premise. Thanks! :*-3
March 24, 2015 9:32 p.m.
Ender666666 says... #14
Best you look at the comments attached to my last update (Feb. 27th). Comment #6 explains the deck fairly well. If you have further questions, I'd be happy to field them. :)
March 24, 2015 10:32 p.m.
TheFoilAjani says... #15
Thanks so much for your comment! I understand now. Thanks!
March 25, 2015 2:13 p.m.
Ender666666 says... #17
Lol Poptartz95... Thanks. Which of your decks would you use?
April 2, 2015 11:48 p.m.
Poptartz95 says... #19
But I can say I would make a few minor changes to play against your deck :p not saying what changes but very good ones
April 2, 2015 11:52 p.m.
Coinman1863 says... #21
I myself like this deck as it resemble my first EDH deck that was not out of a box. +1 and this is the only one of my decks that could even feasibly compete with it Who Owns What?? (Melek Fun). Mostly by giving everyone everyone else's stuff and running with it.
April 4, 2015 10:46 a.m.
There are some very distinct cards here that I would claim you are missing to strengthen the stax playstyle.
Many of these effects force your opponents to pay extra, or slow down untaps, but it doesn't stop them from EVER playing anything. That's not good. You want them unable to cast anything, ever.
Mana Vortex. Quickly locks all players out of the game in combination with Crucible of Worlds, also recommend Flagstones of Trokair in place of a plains if you want to run this kind of strategy as it even helps you ramp.
Want to hate on creature-heavy strategies? This one outright crushes them, Overburden (BFF with Tainted AEther)
Meekstone and Crackdown together with Frozen AEther, Blind Obedience or Kismet (The original Frozen Aether, run BOTH!) stop big creatures from ever doing anything at all. They enter tapped and stay tapped.
Want something even better than Linvala, Keeper of Silence? Damping Matrix. Utility creatures and artifacts are now completely offline.
Another way to quickly win a game in lockdown is through the use of planeswalkers.Teferi, Temporal Archmage shines in this kind of deck as he helps untap manarocks and lands when nothing else can untap and circumvents the creature taxes.
Another card I am surprised not to find is Tolaria West. It tutors for Tabernacle, Mana Crypt, Urborg, Boseiju, Academy Ruins, Maze of Ith, Bojuka Bog, Arcane Lighthouse, Homeward Path, even Cabal Coffers (Why not run this when you run Urborg?)
In the spirit of going after peoples manabases, Desolation is another card to wreak havoc. With this in play people will really think twice before they cast anything. You don't need Defense Grid when the consequence of casting a spell in your turn is losing one of the few lands they have left.
Don't you wish you could run Drop of Honey? You can, the timeshifted version Porphyry Nodes, which for some reason nobody knows about.
The world of Stax is a wonderful place, with many many more treats than what I posted above. Unfortunately there is a 100 card limit so I'll stop here. If you want more, just ask!
April 6, 2015 3:53 p.m.
FinalExile says... #23
"Two words...I'm sorry...." No you're not :P
An interesting concept though: completely neutering a majority of decks you come across via hate artifacts and enchantments. How often do things slip through the cracks?
April 11, 2015 10:51 a.m.
Ender666666 says... #24
Coinman1863 Thanks for the compliment. I like your deck, it's really a cool concept. How does it play?
Sleazebag Thanks for the in-depth suggestions. Some of the things you suggest are things I have known about and chosen to not include for various reasons. Others are things I hadn't considered. Feel free to offer other suggestions, I am always open to expanding my options.
FinalExile Thanks for the compliment. To answer your question, some things do slip through, and honestly I'm ok with it.. It makes my losses interesting, and my wins sweeter, I like to play a game where my opponents do have a small chance, that way they're more engaged and don't simply scoop. Often when things do slip through, I am able to find an answer and stabilize.
April 12, 2015 10:17 p.m.
Death Cloud - Removes everyones hands, creatures and lands. Leaves your artifacts and enchantments behind! What more could you wish for?
Herald of Leshrac - One of the more expensive options, although it quickly shuts down your opponents while ramping you further ahead. With effects like Tainted Aether, Overburden and Dust Bowl you can even destroy their lands to circumvent your own tax effects.
Land Equilibrium - Players are not allowed to have more lands than you. Stops those pesky ramp decks dead. Also hillarious if you sacrifice all your own lands and win through manarocks or planeswalkers.
Academy Rector - Another card I can't believe I forgot to mention! It is a must have, especially considering how easy it is to kill in this deck! Just choose not to pay the for one of the many tax effects and away it goes. Not to mention you can consider running cards like Decree of Silence now...
Humility - You'd be surprised at how many decks simply can't win with this in play. Worth mentioning that Celestial Colonnade works fine with this in play! Slow and steady wins the race. Also one of my favorite Academy Rector targets.
I assume you're already aware of The Abyss and Nether Void and would run them if you had them, but it never hurts to make certain so I'll mention them as well.
Now, one thing I see your deck isn't geared towards is discard. The most reliable way to stop things from going wrong is to not let people have cards in their hand.
Liliana of the Veil is a personal favorite here, as she doubles as removal and can destroy a player too.Then we have effects lke Necrogen Mists, Words of Waste, Bottomless Pit, Painful Quandary, Oppression
Mind's Eye + Words of Waste or Consecrated Sphinx is so goddamn hillarious.
Let's say you decide to add the discard cards, then Ensnaring Bridge is a must have. It pretty much says "Creatures can't attack"!
Enjoy making everyones lives miserable.
Ender666666 says... #1
Ok so thinking of cutting Blind Obedience, Frozen AEther, Winter Orb, Static Orb and Lim-Dul's Vault In favour of Seal of Cleansing, Leyline of Anticipation, Mind's Eye, Island Sanctuary and Crawlspace.
Any thoughts?
March 6, 2015 12:26 a.m.