Soul Fiend (turn 2 win)

Pauper* cooknathan

SCORE: 10 | 16 COMMENTS | 11324 VIEWS | IN 7 FOLDERS


mtuchler says... #1

Two Things:

1) In the Maybeboard, Prodigal PyromancerMTG Card: Prodigal Pyromancer is Uncommon.

2) Blue adds a lot to this kind of deck. You could use Gitaxian ProbeMTG Card: Gitaxian Probe, Artful DodgeMTG Card: Artful Dodge, cantrips like PonderMTG Card: Ponder, PreordainMTG Card: Preordain, Serum VisionsMTG Card: Serum Visions, ManamorphoseMTG Card: Manamorphose, mana accelerators like Desperate RitualMTG Card: Desperate Ritual, Seething SongMTG Card: Seething Song, and Pyretic RitualMTG Card: Pyretic Ritual. Finally, GrapeshotMTG Card: Grapeshot for the win. It should function like a Pyromancer's Ascension deck, but without the rare itself. Just win with a massive Kiln FiendMTG Card: Kiln Fiend.

March 29, 2012 10:24 p.m.

cooknathan says... #2

Thanks mtuchler,

The Prodigal PyromancerMTG Card: Prodigal Pyromancer is common in "tenth edition" and "planar chaos" and is therefore legal in the pauper format (http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=205231). "all cards used must have been printed at the common rarity in a Magic Online set or product." - from the wizards website. For this reason things like FireballMTG Card: Fireball and even Lotus PetalMTG Card: Lotus Petal are pauper legal :-).

I think you may have missed that is it being played in an extended comp so nice things like ManamorphoseMTG Card: Manamorphose are too old and PonderMTG Card: Ponder and PreordainMTG Card: Preordain are on the banned list. I was toying with the idea of blue (or green for that matter) but the selection of common mana fixes just didnt cut it so I strived for speed and consistency in red.

Im currently toying with the idea of mainboarding some Arc RunnerMTG Card: Arc Runner, Prodigal PyromancerMTG Card: Prodigal Pyromancer and Flame SlashMTG Card: Flame Slash. My meta has a tonne of white weenie decks so I think the pyromancers might be a good choice... What do you think?

The deck is mainly a bit of fun for the last extended comp at the shop before it changes to standard. I still want to be as competitive as possible though ;-) it has done fairly well in playtesting so far.

March 29, 2012 11:51 p.m.

I like it! Nice pauping.

March 30, 2012 12:21 a.m.

cooknathan says... #4

Thanks :-)

March 30, 2012 12:22 a.m.

cooknathan says... #5

Just got home. Came 4th out of 12 I ended one guys 4 month winning streak lol. The deck pretty much won every game that it got the combo off in and I was able to chip away at a few of the other players.

Everyone enjoyed the deck and fun and laughs were had all round.

March 30, 2012 6:15 a.m.

Any decks that locked you down completely?

March 30, 2012 9:33 a.m.

cooknathan says... #7

Not realy, it was kinda a coin flip for the most part. When I got the combo off, I usually won and otherwise I usually lost.

I did have a bit more trouble in one match in particular, the guy was playing white/blue (kind of a toned down caw-blade) running Puresteel PaladinMTG Card: Puresteel Paladin, swords, Squadron HawkMTG Card: Squadron Hawks and a few counters. Just lots of card advantage and counters pinned me down a bit.

The shop may be playing a modern comp once every few months, so I might re-visit this with the modern cards...

March 31, 2012 11:18 a.m.

By the way, what's the thinking behind Thundering Tanadon MTG Card: Thundering Tanadon ? It doesn't seem to add anything in particular to the deck.

April 1, 2012 4:46 p.m.

cooknathan says... #9

A few things, metalcraft for Galvanic BlastMTG Card: Galvanic Blast, I hoped it would give me a little extra staying power (it didnt realy), and a lack of big or usefull creatures in the 3-4 cmc slot. It will be coming out as it proved a little useless.

April 1, 2012 9:42 p.m.

I noticed the blast didn'tget metalcraft often. Perhaps swapping it for Burst LightningMTG Card: Burst Lightning would work? Then it just needs to be kicked, if it makes it to late game.

April 1, 2012 10:25 p.m.

cooknathan says... #11

Maybe, I was enjoyed sideboarding in Flame SlashMTG Card: Flame Slash as it was usually directed at potential blockers anyway, it will probably be one of the two... In the modern version I will likely run Flame JabMTG Card: Flame Jab or Surging FlameMTG Card: Surging Flame depending on how playtesting goes.

April 1, 2012 10:51 p.m.

cooknathan says... #12

...I am also strongly considering Gitaxian ProbeMTG Card: Gitaxian Probe mainly so I can see if its safe to combo.

April 1, 2012 10:58 p.m.

Could do worse, and card draw is never a bad option!

April 1, 2012 11:04 p.m.

fulkn42ty says... #14

This deck is pretty impresive, love the combo. turn 3, 20 damage. so sick

July 10, 2012 9:11 a.m.

cooknathan says... #15

Okay so I have made a few major updates to the deck. The biggest one being the possible addition of Simian Spirit Guide (replacing Keldon Marauders ). This opens up the possibility of a turn 2 win lol. I will be giving this a playtest over the coming days and will try to determine if it is worth the possible drawback to consistency.

It also means that the deck will be relying more heavily on the combo and less heavily on the alternative of a beat-down deck, Im not sure if this is a good thing or not.

Suggestions and thoughts would be awesome. Thanks!

August 17, 2012 1:50 a.m.

Recover819 says... #16

Looks like a fun Pauper deck. Going to get this a try.

June 24, 2016 11:44 a.m.

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