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Spells A Blazin'! Also there's cats.

Standard Aggro BR (Rakdos) Burn Combo UBR (Grixis)

Monkey_with_Flying


Sideboard


Maybeboard

Land (1)

Enchantment (1)


This deck is being entered in the RogueDeckBuilder.com Rogue Master Brewer Competition August 2016 Eldritch Moon Edition(http://roguedeckbuilder.com/rogue-master-brewer-competition-august-2016-rules/)*

for qualification #4, here is a reddit link*, https://www.reddit.com/r/Roguedeckbuilder/comments/4yl92x/my_second_to_the_roguedeckbuildercom_rogue_master/.

*link function doesn't like me.


Rush into your next game spells a blazin. but then there's also a cat(just in case). this is a burn deck that can ether burn out your opponent or win the game by giving them a Harmless Offering of a nice and friendly Demonic Pact(its only 3 turns old, look how cute and not deadly it is).

Suggestions appreciated.

here's how it goes.

Show your opponent your Fiery Temper! Alms of the Vein, Fiery Temper, Incendiary Flow and Prying Questions all hit your opponent for 3. in addition, alms gains you life, temper can target creatures, flow can target creatures, but also exiles them(although it does cost 1 more), and questions blocks them out of a draw, effectively making them discard a card, but without the chance of them getting madness/delirium value of of it or just discarding something unhelpful. Demonic Pact also hits for 4.

but 7 cards isn't nearly enough to burn them out, fortunately Cryptbreaker is here to enable madness and draw you lots of cards. Asylum Visitor kicks just when you run out of cards. it also has madness. Geier Reach Sanitarium gets a card and enables madness. Call the Bloodline makes tokens with lifelink that in numbers Will be a threat. remember double/triple/octuple blocking. also more madness enabling.

Liliana, Heretical Healer   is here to put pressure on your opponent to not kill your things. if they do(or you do) then she enables madness and reanimates creatures, and hopefully absorbs damage that would be dealt to you.

Accursed Witch is here to be glass cannon. then when it eventually shatters, it reduces costs, and drains 1 life every turn.

the strategy id a bit fragile. Spell Queller on Harmless Offering, dead. dead draws, dead. answers for your threats, dead. so we sideboard. the sideboard still needs work though.

Spell Queller and Negate are the biggest and most common problems. Splashing blue for extra sideboard hate is well worth it. Dispel stops Negate and any other counterspells that your poppet may have, as well as Collected Company, the dragon commands, and a good amount of removal in black. Negate isn't as good as protecting your cat pact combo, but it is generally more versatile countering all non-creature spells.

Horribly Awry stops Spell Queller as well as a ton of popular creatures. I'm considering main boarding it due to the sear number of things that it stops that this deck finds really annoying.

moving on, Rending Volley is also a great card. it also stops a good chunk of what Horribly away stops, as well as things like Archangel Avacyn and a few other things. although, Lightning Axe may be a better choice

Radiant Flames is a mini wrath for things like tokens, spirits, and other strategies with lots of small creatures.

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Date added 8 years
Last updated 8 years
Splash colors U
Key combos
Legality

This deck is not Standard legal.

Rarity (main - side)

7 - 0 Mythic Rares

21 - 2 Rares

11 - 7 Uncommons

12 - 6 Commons

Cards 60
Avg. CMC 2.78
Tokens Emblem Liliana, Defiant Necromancer, Vampire Knight 1/1 B, Zombie 2/2 B
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