So this is a mill deck with a few minor tweaks. The idea is to use cheap red removal to dispose of early threats until you can drop a Sphinx's Tutelage. Then Burn Away a creature to exile everything in the graveyard at the end of your opponent's turn, then Day's Undoing during your turn to shuffle your graveyard into your library and draw 7 cards. Your opponent will do the same, but with no cards in their graveyard to shuffle back in. And when they draw 7, they also mill minimum 14.

Living Lore + Part the Waterveil and Temporal Trespass serve to put a huge defender on the field that if it deals combat damage can get you another turn. You can also turn your Living Lore into a Treasure Cruise

Tormenting Voice is a way to drop those expensive extra turn cards and draw 2, hopefully with the Tutelage out.

Talent of the Telepath is a great early game way to fill the opponent graveyard and hopefully get a removal spell or two out of their deck for your own use.

Still working on a sideboard, and am definitely open to suggestions. Thanks for reading!

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Date added 8 years
Last updated 8 years
Legality

This deck is not Standard legal.

Rarity (main - side)

6 - 0 Mythic Rares

7 - 0 Rares

12 - 0 Uncommons

11 - 0 Commons

Cards 60
Avg. CMC 3.42
Tokens Emblem Jace, Vryn's Prodigy
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